pub trait BlitRenderPass {
// Required methods
fn set_blit_pipeline(&mut self, pipeline: &RenderPipeline);
fn set_blit_bind_group(
&mut self,
index: u32,
bind_group: &BindGroup,
offsets: &[u32],
);
fn draw_blit_triangle(&mut self);
}Required Methods§
fn set_blit_pipeline(&mut self, pipeline: &RenderPipeline)
fn set_blit_bind_group( &mut self, index: u32, bind_group: &BindGroup, offsets: &[u32], )
fn draw_blit_triangle(&mut self)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".