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BackendLifecycle

Struct BackendLifecycle 

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pub struct BackendLifecycle { /* private fields */ }
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Retry policy for GPU backend construction, shared by every runner so the attempt cap and backoff curve stay identical across platforms. Callers keep their own clock and absolute retry deadline, since Instant differs on wasm.

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impl BackendLifecycle

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pub fn new() -> Self

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pub fn state(&self) -> BackendState

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pub fn begin(&mut self)

Mark an in-flight construction so a stale result cannot look ready.

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pub fn ready(&mut self)

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pub fn failed(&mut self) -> BackendRetry

Record a failure and say what to do next.

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impl Default for BackendLifecycle

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fn default() -> Self

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