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DialogState

Struct DialogState 

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pub struct DialogState {
    pub is_initialized: bool,
    /* private fields */
}

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§is_initialized: bool

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impl DialogState

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pub fn create_uninitialized() -> DialogState

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pub fn new( initial_screen_provider: WindowScreenProvider, initial_bounds_provider: WindowBoundsProvider, ) -> DialogState

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pub fn with_bounds( initial_position: Option<Vec2>, initial_size: Option<Size>, ) -> DialogState

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pub fn screen_id(&self) -> &str

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pub fn bounds_value(&self) -> Rect

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pub fn position(&self) -> Vec2

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pub fn size(&self) -> Size

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pub fn try_screen_id(&self) -> Option<&str>

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pub fn try_bounds(&self) -> Option<Rect>

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pub fn request_screen(&mut self, p: WindowScreenProvider)

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pub fn request_bounds_provider(&mut self, p: WindowBoundsProvider)

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pub fn request_bounds_fn<F>(&mut self, f: F)
where F: Fn(&WindowGeometryProviderScope<'_>) -> Rect + 'static,

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pub fn request_bounds(&mut self, r: Rect)

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pub fn request_position_provider(&mut self, p: WindowPositionProvider)

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pub fn request_position(&mut self, pos: Vec2)

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pub fn request_position_xy(&mut self, x: f32, y: f32)

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pub fn request_size_provider(&mut self, p: WindowSizeProvider)

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pub fn request_size(&mut self, sz: Size)

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pub fn request_size_xy(&mut self, w: f32, h: f32)

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pub fn take_pending_screen(&mut self) -> Option<WindowScreenProvider>

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pub fn drain_pending_bounds(&mut self) -> Vec<WindowBoundsProvider>

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pub fn apply_pending( &mut self, screen_scope: &WindowScreenProviderScope, geometry_scope: &WindowGeometryProviderScope<'_>, ) -> Option<Rect>

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pub fn on_host_bounds_changed(&mut self, bounds: Rect, screen_id: String)

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pub fn initialize(&mut self, screen_id: String, bounds: Rect)

Trait Implementations§

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impl Default for DialogState

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fn default() -> DialogState

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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