pub enum SceneNode {
Rect {
rect: Rect,
color: Color,
radius: f32,
},
Border {
rect: Rect,
color: Color,
width: f32,
radius: f32,
},
Text {
rect: Rect,
text: String,
color: Color,
size: f32,
},
Ellipse {
rect: Rect,
color: Color,
},
EllipseBorder {
rect: Rect,
color: Color,
width: f32,
},
PushClip {
rect: Rect,
radius: f32,
},
PopClip,
PushTransform {
transform: Transform,
},
PopTransform,
Image {
rect: Rect,
handle: ImageHandle,
tint: Color,
fit: ImageFit,
},
}Variants§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SceneNode
impl RefUnwindSafe for SceneNode
impl Send for SceneNode
impl Sync for SceneNode
impl Unpin for SceneNode
impl UnwindSafe for SceneNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more