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TextPaintStyle

Struct TextPaintStyle 

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pub struct TextPaintStyle {
Show 13 fields pub font_family: Option<&'static str>, pub text_align: TextAlign, pub font_weight: FontWeight, pub font_style: FontStyle, pub text_decoration: TextDecoration, pub letter_spacing: Px, pub line_height: Px, pub text_direction: TextDirection, pub font_synthesis: FontSynthesis, pub baseline_shift: BaselineShift, pub draw_style: DrawStyle, pub url: Option<Arc<str>>, pub font_variation_settings: Option<Arc<str>>,
}
Expand description

Tunable text properties bundled for ergonomic Default, so a SceneNode::Text stays { rect, text, color, size, style } and simple nodes don’t spell out every knob. color and size stay on the variant because a default for either would silently draw invisible text.

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§font_family: Option<&'static str>§text_align: TextAlign§font_weight: FontWeight§font_style: FontStyle§text_decoration: TextDecoration§letter_spacing: Px§line_height: Px§text_direction: TextDirection§font_synthesis: FontSynthesis

Whether the font renderer may synthesize bold/italic/small-caps.

§baseline_shift: BaselineShift§draw_style: DrawStyle

Fill, outline, or both.

§url: Option<Arc<str>>

URL for clickable link text.

§font_variation_settings: Option<Arc<str>>

OpenType font variation settings (e.g. “wght 700, opsz 24”).

Trait Implementations§

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impl Clone for TextPaintStyle

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextPaintStyle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TextPaintStyle

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for TextPaintStyle

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for TextPaintStyle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.