List of all items
Structs
- Player
- PlayerHost
- ViewTransform
- actors::ActorViewOpts
- actors::Player
- actors::PlayerHost
- actors::ViewTransform
- batch::AtlasUpload
- batch::BatchDesc
- batch::BatchFrame
- batch::SpriteBatch
- camera::Camera2d
- cursor::CursorFrame
- design::DesignMapping
- draw::ActorDraw
- draw::ActorDrawList
- draw::ActorId
- draw::ActorLibrary
- draw::RasterAtlas
- fullscreen::FullscreenDesc
- fullscreen::FullscreenPass
- fullscreen::FullscreenTexture
- fullscreen::FullscreenTextureRef
- light::AmbientLight
- light::Light2d
- light::LightBudget
- light::LightIssue
- light::LightStop
- light::LightingPlan
- light::Occluder2d
- light::OccluderReject
- light::PlannedLight
- light::ShadowCasters
- light::ShadowWedge
- light::ValidatedOccluder
- lightpass::Light2dDesc
- lightpass::Light2dPass
- lightpass::LightTextureUpload
- lightpass::LightmapInfo
- sprite::SpriteInstance
- sprite::WorldText
Enums
- PlayerError
- actors::ActorFit
- actors::PlayerError
- batch::TextureFilter
- camera::FitMode
- design::DesignFit
- draw::ActorItem
- light::LightBlend
- light::LightFalloff
- light::LightIssueKind
- light::OccluderRejectReason
- light::ShadowFilter
- pick::PickEvent
- sprite::SpriteBlend
Traits
Functions
- actors::actors_view
- actors::actors_view_with
- actors::host_from_bytes
- actors::host_from_str
- batch::draw_batch
- batch::draw_batch_with_id
- batch::frame_uv
- batch::instance_rows
- batch::screen_camera
- batch::sprite_aabb
- camera::contain_fit
- camera::dp_to_world
- camera::dp_to_world_with_roll
- camera::effective_fit
- camera::fit_view_proj
- camera::fit_view_proj_with_roll
- camera::unproject_px
- camera::world_to_dp
- camera::world_to_dp_with_roll
- cursor::cursor_frame
- design::cover_fit
- draw::actors_view_mixed
- draw::actors_view_mixed_with_events
- draw::actors_view_world
- draw::actors_view_world_with_events
- light::item_layer
- light::plan_lighting
- light::shadow_wedges
- light::stops_at
- light::texture_uv
- light::visible_world_rect
- lightpass::lookup_lightmap
- pick::click_within_slop_dp
- sprite::rgba8