pub struct Tokens {Show 18 fields
pub ink: Color,
pub cream: Color,
pub gold: Color,
pub gold_dark: Color,
pub coral: Color,
pub sky: Color,
pub sky_dark: Color,
pub cyan: Color,
pub pink: Color,
pub green: Color,
pub scrim: Color,
pub button_shadow: Color,
pub touch_bg: Color,
pub touch_ring: Color,
pub touch_shadow: Color,
pub touch_knob: Color,
pub touch_knob_dark: Color,
pub touch_center: Color,
}Expand description
Named colours for every kit control.
Fields§
§ink: ColorOutlines, text fill and hard shadows: the darkest chrome colour.
cream: ColorCard and button face.
gold: ColorPrimary accent (win, revive, the transition disc).
gold_dark: ColorThe accent’s shaded half.
coral: ColorAttention accent (danger, counter).
sky: ColorBackground sky at the top of the frame.
sky_dark: ColorBackground sky at the horizon.
cyan: ColorSecondary accent.
pink: ColorSecondary accent, hot.
green: ColorPositive/success accent.
scrim: ColorFull-screen dim behind a modal panel.
The hard button shadow.
touch_bg: ColorVirtual stick base fill.
touch_ring: ColorVirtual stick ring.
touch_shadow: ColorVirtual stick base shadow.
touch_knob: ColorStick knob fill.
touch_knob_dark: ColorStick knob edge.
touch_center: ColorStick centre pip.
Implementations§
Trait Implementations§
impl Copy for Tokens
impl StructuralPartialEq for Tokens
Auto Trait Implementations§
impl Freeze for Tokens
impl RefUnwindSafe for Tokens
impl Send for Tokens
impl Sync for Tokens
impl Unpin for Tokens
impl UnsafeUnpin for Tokens
impl UnwindSafe for Tokens
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