pub enum PortalEvent {
AudioEnabled(bool),
HostPaused(bool),
AdOpened(AdKind),
AdRewarded,
AdEnded {
kind: AdKind,
ending: AdEnding,
},
CloudPulled(Result<Option<Vec<u8>>, Refusal>),
CloudStored(Result<(), Refusal>),
}Expand description
One thing a portal learned from the host.
This is the backend’s side of the wire: host facts, in the host’s own
terms. The shell owns the translation into what the game is told, see
PortalReport.
Variants§
AudioEnabled(bool)
The host’s audio switch moved. The value at start is in
PortalStatus, because a host only reports changes.
HostPaused(bool)
The host paused or resumed the game.
AdOpened(AdKind)
An ad opened. One the game did not ask for still covers the frame, so it still holds gameplay.
AdRewarded
A rewarded ad reached its reward point. The host owes the reward from here whatever ends the ad.
AdEnded
The ad ended, in the host’s own words.
CloudPulled(Result<Option<Vec<u8>>, Refusal>)
A cloud read landed. Ok(None) is “the host has nothing stored under
the key”, which is not a refusal.
CloudStored(Result<(), Refusal>)
A cloud write landed, or the reason it did not: the game should keep the save dirty and push again.
Trait Implementations§
Source§impl Clone for PortalEvent
impl Clone for PortalEvent
Source§impl Debug for PortalEvent
impl Debug for PortalEvent
impl Eq for PortalEvent
Source§impl PartialEq for PortalEvent
impl PartialEq for PortalEvent
impl StructuralPartialEq for PortalEvent
Auto Trait Implementations§
impl Freeze for PortalEvent
impl RefUnwindSafe for PortalEvent
impl Send for PortalEvent
impl Sync for PortalEvent
impl Unpin for PortalEvent
impl UnsafeUnpin for PortalEvent
impl UnwindSafe for PortalEvent
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