pub struct KeymapCapture<A> {
pub action: A,
pub device: KeymapDevice,
}Expand description
Pending rebind gesture: which action, which side, armed by the options screen and resolved by the next pressed input.
Fields§
§action: A§device: KeymapDeviceTrait Implementations§
Source§impl<A: Clone> Clone for KeymapCapture<A>
impl<A: Clone> Clone for KeymapCapture<A>
Source§impl<A: Debug> Debug for KeymapCapture<A>
impl<A: Debug> Debug for KeymapCapture<A>
impl<A: Eq> Eq for KeymapCapture<A>
Source§impl<A: Hash> Hash for KeymapCapture<A>
impl<A: Hash> Hash for KeymapCapture<A>
Source§impl<A: PartialEq> PartialEq for KeymapCapture<A>
impl<A: PartialEq> PartialEq for KeymapCapture<A>
impl<A: PartialEq> StructuralPartialEq for KeymapCapture<A>
Auto Trait Implementations§
impl<A> Freeze for KeymapCapture<A>where
A: Freeze,
impl<A> RefUnwindSafe for KeymapCapture<A>where
A: RefUnwindSafe,
impl<A> Send for KeymapCapture<A>where
A: Send,
impl<A> Sync for KeymapCapture<A>where
A: Sync,
impl<A> Unpin for KeymapCapture<A>where
A: Unpin,
impl<A> UnsafeUnpin for KeymapCapture<A>where
A: UnsafeUnpin,
impl<A> UnwindSafe for KeymapCapture<A>where
A: UnwindSafe,
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impl<T> ActionLike for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Clone,
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Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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