renet2_netcode

Struct WebSocketServer

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pub struct WebSocketServer { /* private fields */ }
Expand description

Implementation of ServerSocket for WebSocket servers.

The server handles connections internally with tokio.

If the server is not connected with TLS, then connections will be encrypted using the built-in netcode encryption implemented in renetcode2 that is used for UDP connections. This means TLS is likely not that useful for websocket connections.

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impl WebSocketServer

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pub fn new(config: WebSocketServerConfig, handle: Handle) -> Result<Self, Error>

Makes a new server.

§Errors
  • Errors if unable to bind to addr, which can happen if your machine is using all ports on a pre-defined IP address.
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pub fn url(&self) -> Url

Gets the server URL.

The URL will have the format {ws|wss}://[ip:port]/ws.

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pub fn close(&mut self)

Disconnects the server.

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impl Debug for WebSocketServer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for WebSocketServer

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl ServerSocket for WebSocketServer

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fn is_encrypted(&self) -> bool

Gets the encryption behavior of the socket. Read more
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fn is_reliable(&self) -> bool

Gets the reliability of the socket. Read more
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fn addr(&self) -> Result<SocketAddr>

Gets the data source’s SocketAddr. Read more
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fn is_closed(&mut self) -> bool

Checks if the data source is closed.
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fn close(&mut self)

Closes the data source. Read more
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fn connection_denied(&mut self, addr: SocketAddr)

Notifies the data source that an address’s connection request was denied. Read more
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fn connection_accepted(&mut self, client_id: u64, addr: SocketAddr)

Notifies the data source that an address’s connection request was accepted. Read more
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fn disconnect(&mut self, addr: SocketAddr)

Disconnects a remote connection with the given address.
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fn preupdate(&mut self)

Handles data-source-specific logic that must run before receiving packets.
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fn try_recv(&mut self, buffer: &mut [u8]) -> Result<(usize, SocketAddr)>

Tries to receive the next packet sent to this data source. Read more
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fn postupdate(&mut self)

Handles data-source-specific logic that must run after sending packets.
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fn send( &mut self, addr: SocketAddr, packet: &[u8], ) -> Result<(), NetcodeTransportError>

Sends a packet to the designated address. Read more

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