[][src]Struct rendy_mesh::Model

#[repr(transparent)]
pub struct Model(pub [[f32; 4]; 4]);

Full vertex transformation attribute. Typically provided on per-instance basis. It takes 4 attribute locations.

Trait Implementations

impl PartialEq<Model> for Model[src]

impl Copy for Model[src]

impl Clone for Model[src]

impl AsVertex for Model[src]

impl PartialOrd<Model> for Model[src]

impl<T> From<T> for Model where
    T: Into<[[f32; 4]; 4]>, 
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impl Debug for Model[src]

impl StructuralPartialEq for Model[src]

Auto Trait Implementations

impl Send for Model

impl Sync for Model

impl Unpin for Model

impl UnwindSafe for Model

impl RefUnwindSafe for Model

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> AsVertex for T where
    T: AsAttribute
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