[][src]Struct rendy_mesh::PosNormTex

#[repr(C)]
pub struct PosNormTex {
    pub position: Position,
    pub normal: Normal,
    pub tex_coord: TexCoord,
}

Vertex format with position, normal and UV texture coordinate attributes.

Fields

position: Position

Position of the vertex in 3D space.

normal: Normal

Normal vector of the vertex.

tex_coord: TexCoord

UV texture coordinates used by the vertex.

Trait Implementations

impl PartialEq<PosNormTex> for PosNormTex[src]

impl Copy for PosNormTex[src]

impl Clone for PosNormTex[src]

impl AsVertex for PosNormTex[src]

impl PartialOrd<PosNormTex> for PosNormTex[src]

impl Debug for PosNormTex[src]

impl StructuralPartialEq for PosNormTex[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> AsVertex for T where
    T: AsAttribute
[src]