pub struct Pipeline {
pub layout: Layout,
pub vertices: Vec<(Vec<Element<Format>>, ElemStride, VertexInputRate)>,
pub colors: Vec<ColorBlendDesc>,
pub depth_stencil: DepthStencilDesc,
pub rasterizer: Rasterizer,
pub input_assembler_desc: InputAssemblerDesc,
}Expand description
Pipeline info
Fields§
§layout: LayoutLayout for pipeline.
vertices: Vec<(Vec<Element<Format>>, ElemStride, VertexInputRate)>Vertex input for pipeline.
colors: Vec<ColorBlendDesc>Colors for pipeline.
depth_stencil: DepthStencilDescDepth stencil for pipeline.
rasterizer: RasterizerRasterizer for pipeline.
input_assembler_desc: InputAssemblerDescPrimitive to use in the input assembler.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Pipeline
impl RefUnwindSafe for Pipeline
impl Send for Pipeline
impl Sync for Pipeline
impl Unpin for Pipeline
impl UnwindSafe for Pipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more