[][src]Trait rendology::shader::input::UniformInput

pub trait UniformInput: ToUniforms {
    fn uniform_input_defs() -> Vec<(String, UniformType)>;
}

Required methods

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Implementations on Foreign Types

impl UniformInput for ()[src]

impl<U1, U2> UniformInput for (U1, U2) where
    U1: UniformInput,
    U2: UniformInput
[src]

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Implementors

impl UniformInput for rendology::basic_obj::Instance[src]

impl UniformInput for rendology::line::Instance[src]

impl UniformInput for Params[src]

impl UniformInput for Camera[src]

impl UniformInput for Context[src]

impl UniformInput for Light[src]

impl<'a> UniformInput for rendology::pipeline::deferred::CompositionPassParams<'a>[src]

impl<'a> UniformInput for rendology::pipeline::glow::CompositionPassParams<'a>[src]

impl<'a> UniformInput for ScenePassParams<'a>[src]

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