pub struct ShaderData { /* private fields */ }Implementations§
Auto Trait Implementations§
impl Freeze for ShaderData
impl RefUnwindSafe for ShaderData
impl Send for ShaderData
impl Sync for ShaderData
impl Unpin for ShaderData
impl UnsafeUnpin for ShaderData
impl UnwindSafe for ShaderData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more