[−][src]Enum renderdoc::InputButton
User input key codes.
Variants
The '0' key over the letters.
The '1' key over the letters.
The '2' key over the letters.
The '3' key over the letters.
The '4' key over the letters.
The '5' key over the letters.
The '6' key over the letters.
The '7' key over the letters.
The '8' key over the letters.
The '9' key over the letters.
Leave the rest of the ASCII range free, in case the RenderDoc developers decide to use it later.
Division key on the numpad.
Multiplication key on the numpad.
Subtraction key on the numpad.
Addition key on the numpad.
Trait Implementations
impl Clone for InputButton
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fn clone(&self) -> InputButton
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fn clone_from(&mut self, source: &Self)
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impl Copy for InputButton
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impl Debug for InputButton
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impl Eq for InputButton
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impl Hash for InputButton
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<InputButton> for InputButton
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fn eq(&self, other: &InputButton) -> bool
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#[must_use]fn ne(&self, other: &Rhs) -> bool
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impl StructuralEq for InputButton
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impl StructuralPartialEq for InputButton
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Auto Trait Implementations
impl RefUnwindSafe for InputButton
impl Send for InputButton
impl Sync for InputButton
impl Unpin for InputButton
impl UnwindSafe for InputButton
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,