pub struct UpdateEnvironmentVariablesRequest<'a> {
pub body: Vec<EnvVar>,
pub service_id: String,
/* private fields */
}
Expand description
Create this with the associated client method.
That method takes required values as arguments. Set optional values using builder methods on this struct.
Fields§
§body: Vec<EnvVar>
§service_id: String
Implementations§
source§impl<'a> UpdateEnvironmentVariablesRequest<'a>
impl<'a> UpdateEnvironmentVariablesRequest<'a>
pub async fn send(self) -> InMemoryResult<Vec<EnvVarCursor>>
Trait Implementations§
source§impl<'a> Clone for UpdateEnvironmentVariablesRequest<'a>
impl<'a> Clone for UpdateEnvironmentVariablesRequest<'a>
source§fn clone(&self) -> UpdateEnvironmentVariablesRequest<'a>
fn clone(&self) -> UpdateEnvironmentVariablesRequest<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> IntoFuture for UpdateEnvironmentVariablesRequest<'a>
impl<'a> IntoFuture for UpdateEnvironmentVariablesRequest<'a>
§type Output = Result<Vec<EnvVarCursor, Global>, Error<InMemoryBody>>
type Output = Result<Vec<EnvVarCursor, Global>, Error<InMemoryBody>>
The output that the future will produce on completion.
§type IntoFuture = Pin<Box<dyn Future<Output = <UpdateEnvironmentVariablesRequest<'a> as IntoFuture>::Output> + Send + 'a, Global>>
type IntoFuture = Pin<Box<dyn Future<Output = <UpdateEnvironmentVariablesRequest<'a> as IntoFuture>::Output> + Send + 'a, Global>>
Which kind of future are we turning this into?
source§fn into_future(self) -> Self::IntoFuture
fn into_future(self) -> Self::IntoFuture
Creates a future from a value. Read more