pub struct ImageRenderer { /* private fields */ }Implementations§
Source§impl ImageRenderer
impl ImageRenderer
Sourcepub fn new(
width: u32,
height: u32,
scale: f64,
scaling_target: DVec2,
supersampling: u32,
) -> Self
pub fn new( width: u32, height: u32, scale: f64, scaling_target: DVec2, supersampling: u32, ) -> Self
Examples found in repository?
examples/rectangles.rs (line 9)
8async fn main() {
9 let mut image_renderer = ImageRenderer::new(128, 128, 1.0, DVec2::ZERO, 1);
10
11 image_renderer.render_rectangle_lines(
12 DVec2::splat(64.0),
13 32.0,
14 64.0,
15 DVec2::splat(0.5),
16 0.0,
17 4.0,
18 Srgba::new(1.0, 1.0, 1.0, 1.0),
19 );
20 image_renderer.render_rectangle_lines(
21 DVec2::splat(64.0),
22 32.0,
23 64.0,
24 DVec2::splat(0.5),
25 TAU / 16.0,
26 4.0,
27 Srgba::new(0.5, 0.5, 0.5, 1.0),
28 );
29
30 image_renderer.get_image().save("rectangles.png").unwrap();
31}pub fn reset(&mut self)
Sourcepub fn get_image(&self) -> RgbaImage
pub fn get_image(&self) -> RgbaImage
Examples found in repository?
examples/rectangles.rs (line 30)
8async fn main() {
9 let mut image_renderer = ImageRenderer::new(128, 128, 1.0, DVec2::ZERO, 1);
10
11 image_renderer.render_rectangle_lines(
12 DVec2::splat(64.0),
13 32.0,
14 64.0,
15 DVec2::splat(0.5),
16 0.0,
17 4.0,
18 Srgba::new(1.0, 1.0, 1.0, 1.0),
19 );
20 image_renderer.render_rectangle_lines(
21 DVec2::splat(64.0),
22 32.0,
23 64.0,
24 DVec2::splat(0.5),
25 TAU / 16.0,
26 4.0,
27 Srgba::new(0.5, 0.5, 0.5, 1.0),
28 );
29
30 image_renderer.get_image().save("rectangles.png").unwrap();
31}Trait Implementations§
Source§impl Clone for ImageRenderer
impl Clone for ImageRenderer
Source§fn clone(&self) -> ImageRenderer
fn clone(&self) -> ImageRenderer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for ImageRenderer
impl PartialEq for ImageRenderer
Source§impl Renderer for ImageRenderer
impl Renderer for ImageRenderer
type Font = FontVec
fn render_line( &mut self, start: DVec2, end: DVec2, thickness: f64, color: Srgba, )
fn render_circle(&mut self, position: DVec2, radius: f64, color: Srgba)
fn render_circle_lines( &mut self, position: DVec2, radius: f64, thickness: f64, color: Srgba, )
fn render_arc( &mut self, position: DVec2, radius: f64, _rotation: f64, _arc: f64, thickness: f64, color: Srgba, )
fn render_text( &mut self, text: &str, position: DVec2, anchor: Anchor2D, size: f64, color: Srgba, font: Self::Font, )
fn render_rectangle( &mut self, position: DVec2, width: f64, height: f64, offset: DVec2, rotation: f64, color: Srgba, )
fn render_rectangle_lines( &mut self, position: DVec2, width: f64, height: f64, offset: DVec2, rotation: f64, thickness: f64, color: Srgba, )
fn render_equilateral_triangle( &mut self, position: DVec2, radius: f64, rotation: f64, color: Srgba, )
fn render_equilateral_triangle_lines( &mut self, position: DVec2, radius: f64, rotation: f64, thickness: f64, color: Srgba, )
impl StructuralPartialEq for ImageRenderer
Auto Trait Implementations§
impl Freeze for ImageRenderer
impl RefUnwindSafe for ImageRenderer
impl Send for ImageRenderer
impl Sync for ImageRenderer
impl Unpin for ImageRenderer
impl UnwindSafe for ImageRenderer
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Convert the source color to the destination color using the specified
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Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
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Converts
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Cast a collection of colors into a collection of color components.
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fn into_angle(self) -> U
Performs a conversion into
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The number type that’s used in
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self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
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Converts
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fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
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Convert into T. The resulting color might be invalid in its color space Read more
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Converts
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Source§impl<SS, SP> SupersetOf<SS> for SPwhere
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Cast a collection of colors into a collection of unsigned integers.