Struct rend3::ManagerReadyOutput [−][src]
pub struct ManagerReadyOutput {
pub d2_texture: TextureManagerReadyOutput,
pub d2c_texture: TextureManagerReadyOutput,
pub directional_light_cameras: Vec<CameraManager>,
}
Expand description
Output of calling ready on various managers.
Fields
d2_texture: TextureManagerReadyOutput
d2c_texture: TextureManagerReadyOutput
directional_light_cameras: Vec<CameraManager>