pub enum ObjectMeshKind {
Animated(SkeletonHandle),
Static(MeshHandle),
}
Expand description
Source of a mesh for an object.
Variants§
Animated(SkeletonHandle)
Static(MeshHandle)
Trait Implementations§
Source§impl Clone for ObjectMeshKind
impl Clone for ObjectMeshKind
Source§fn clone(&self) -> ObjectMeshKind
fn clone(&self) -> ObjectMeshKind
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for ObjectMeshKind
impl RefUnwindSafe for ObjectMeshKind
impl Send for ObjectMeshKind
impl Sync for ObjectMeshKind
impl Unpin for ObjectMeshKind
impl UnwindSafe for ObjectMeshKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more