Enum NormalTexture

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pub enum NormalTexture {
    None,
    Tricomponent(TextureHandle, NormalTextureYDirection),
    Bicomponent(TextureHandle, NormalTextureYDirection),
    BicomponentSwizzled(TextureHandle, NormalTextureYDirection),
}
Expand description

How normals should be derived

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None

No normal texture.

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Tricomponent(TextureHandle, NormalTextureYDirection)

Normal stored in RGB values.

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Bicomponent(TextureHandle, NormalTextureYDirection)

Normal stored in RG values, third value should be reconstructed.

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BicomponentSwizzled(TextureHandle, NormalTextureYDirection)

Normal stored in Green and Alpha values, third value should be reconstructed. This is useful for storing in BC3 or BC7 compressed textures.

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Trait Implementations§

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impl Clone for NormalTexture

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fn clone(&self) -> NormalTexture

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NormalTexture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NormalTexture

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> AnyBound<dyn Any> for T
where T: Any,

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impl<T> AnyBound<dyn Any + Send> for T
where T: Any + Send,

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impl<T> AnyBound<dyn Any + Send + Sync> for T
where T: Any + Send + Sync,

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impl<T> AnyBound<dyn Any + Sync> for T
where T: Any + Sync,