Module depth

Source
Expand description

Material agnostic depth rendering. Shadows or a prepass.

Any material that implements DepthRenderableMaterial will be able to use this routine to render their shadows or a depth prepass.

Structs§

AlphaCutoutSpec
How the material should be read for alpha cutouting.
DepthPipelines
Set of all possible needed pipelines for a material.
DepthRoutine
Depth rendering routine.

Enums§

DepthPassType
Type of depth pass being done. Determines pipeline settings

Traits§

DepthRenderableMaterial
Trait for all materials that can use the built-in shadow/prepass rendering.