Struct ForwardRoutine

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pub struct ForwardRoutine<M: Material> {
    pub pipeline_s1: RenderPipeline,
    pub pipeline_s4: RenderPipeline,
    pub _phantom: PhantomData<M>,
}
Expand description

A set of pipelines for rendering a specific combination of a material.

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§pipeline_s1: RenderPipeline§pipeline_s4: RenderPipeline§_phantom: PhantomData<M>

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impl<M: Material> ForwardRoutine<M>

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pub fn new( renderer: &Renderer, data_core: &mut RendererDataCore, interfaces: &WholeFrameInterfaces, per_material: &PerMaterialArchetypeInterface<M>, vertex: Option<(&str, &ShaderModule)>, fragment: Option<(&str, &ShaderModule)>, extra_bgls: &[BindGroupLayout], blend: Option<BlendState>, use_prepass: bool, label: &str, ) -> Self

Create a new forward routine with optional customizations.

Specifying vertex or fragment shaders will override the default ones.

The order of BGLs passed to the shader is:
0: Forward uniforms
1: Per material data
2: Texture Array (GpuDriven) / Material (CpuDriven)
3+: Contents of extra_bgls

Blend state is passed through to the pipeline.

If use_prepass is true, depth tests/writes are set such that it is assumed a full depth-prepass has happened before.

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pub fn add_forward_to_graph<'node>( &'node self, graph: &mut RenderGraph<'node>, forward_uniform_bg: DataHandle<BindGroup>, culled: DataHandle<PerMaterialArchetypeData>, extra_bgs: Option<&'node Vec<BindGroup>>, label: &str, samples: SampleCount, color: RenderTargetHandle, resolve: Option<RenderTargetHandle>, depth: RenderTargetHandle, )

Add the given routine to the graph with the given settings.

I understand the requirement that extra_bgs is explicitly a Vec is weird, but due to my lifetime passthrough logic I can’t pass through a slice.

Auto Trait Implementations§

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impl<M> Freeze for ForwardRoutine<M>

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impl<M> !RefUnwindSafe for ForwardRoutine<M>

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impl<M> Send for ForwardRoutine<M>

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impl<M> Sync for ForwardRoutine<M>

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impl<M> Unpin for ForwardRoutine<M>
where M: Unpin,

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impl<M> !UnwindSafe for ForwardRoutine<M>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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Returns the argument unchanged.

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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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impl<T> Upcast<T> for T

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impl<T> AnyBound<dyn Any> for T
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impl<T> AnyBound<dyn Any + Send> for T
where T: Any + Send,

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impl<T> AnyBound<dyn Any + Send + Sync> for T
where T: Any + Send + Sync,

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impl<T> AnyBound<dyn Any + Sync> for T
where T: Any + Sync,