pub struct CulledObjectSet {
pub calls: ProfileData<Vec<CpuDrawCall>, GpuIndirectData>,
pub output_buffer: Buffer,
}
Expand description
A set of objects that have been called. Contains the information needed to dispatch a render.
Fields§
§calls: ProfileData<Vec<CpuDrawCall>, GpuIndirectData>
§output_buffer: Buffer
Auto Trait Implementations§
impl !Freeze for CulledObjectSet
impl !RefUnwindSafe for CulledObjectSet
impl Send for CulledObjectSet
impl Sync for CulledObjectSet
impl Unpin for CulledObjectSet
impl !UnwindSafe for CulledObjectSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more