pub enum PropRef<'a> {
F64(&'a Animated<f64>),
Vec2(&'a Animated<DVec2>),
Angle(&'a Animated<Angle>),
Color(&'a Animated<Color>),
Path(&'a Animated<VectorPath>),
Stops(&'a Animated<GradientStops>),
}Variants§
F64(&'a Animated<f64>)
Vec2(&'a Animated<DVec2>)
Angle(&'a Animated<Angle>)
Color(&'a Animated<Color>)
Path(&'a Animated<VectorPath>)
Stops(&'a Animated<GradientStops>)
Auto Trait Implementations§
impl<'a> Freeze for PropRef<'a>
impl<'a> RefUnwindSafe for PropRef<'a>
impl<'a> Send for PropRef<'a>
impl<'a> Sync for PropRef<'a>
impl<'a> Unpin for PropRef<'a>
impl<'a> UnsafeUnpin for PropRef<'a>
impl<'a> UnwindSafe for PropRef<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more