pub struct ToolContext<'a> {
pub doc: &'a Document,
pub scene: &'a Scene,
pub comp: CompId,
pub selection: &'a Selection,
pub playhead: Frame,
pub record: bool,
pub view: ViewTransform,
pub snap: SnapConfig,
pub modifiers: Modifiers,
pub current_paint: &'a StylePaint,
}Fields§
§doc: &'a Document§scene: &'a SceneEvaluated frame currently on screen - the hit-test surface.
comp: CompId§selection: &'a Selection§playhead: Frame§record: bool§view: ViewTransform§snap: SnapConfig§modifiers: Modifiers§current_paint: &'a StylePaintCurrent paint used by the Fill tool (set from Properties or a future picker).
Auto Trait Implementations§
impl<'a> Freeze for ToolContext<'a>
impl<'a> RefUnwindSafe for ToolContext<'a>
impl<'a> Send for ToolContext<'a>
impl<'a> Sync for ToolContext<'a>
impl<'a> Unpin for ToolContext<'a>
impl<'a> UnsafeUnpin for ToolContext<'a>
impl<'a> UnwindSafe for ToolContext<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more