pub struct R3ClientGetDevicesBuilder<'f1, S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with call()
.
Implementations§
Source§impl<'f1, S: State> R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S: State> R3ClientGetDevicesBuilder<'f1, S>
Sourcepub fn call(self) -> Result<Response<ResponseData>, Box<dyn Error>>where
S: IsComplete,
pub fn call(self) -> Result<Response<ResponseData>, Box<dyn Error>>where
S: IsComplete,
Finishes building and performs the requested action.
Sourcepub fn org_id(
self,
value: String,
) -> R3ClientGetDevicesBuilder<'f1, SetOrgId<S>>where
S::OrgId: IsUnset,
pub fn org_id(
self,
value: String,
) -> R3ClientGetDevicesBuilder<'f1, SetOrgId<S>>where
S::OrgId: IsUnset,
Sourcepub fn maybe_org_id(
self,
value: Option<String>,
) -> R3ClientGetDevicesBuilder<'f1, SetOrgId<S>>where
S::OrgId: IsUnset,
pub fn maybe_org_id(
self,
value: Option<String>,
) -> R3ClientGetDevicesBuilder<'f1, SetOrgId<S>>where
S::OrgId: IsUnset,
Sourcepub fn limit(self, value: i64) -> R3ClientGetDevicesBuilder<'f1, SetLimit<S>>where
S::Limit: IsUnset,
pub fn limit(self, value: i64) -> R3ClientGetDevicesBuilder<'f1, SetLimit<S>>where
S::Limit: IsUnset,
Sourcepub fn maybe_limit(
self,
value: Option<i64>,
) -> R3ClientGetDevicesBuilder<'f1, SetLimit<S>>where
S::Limit: IsUnset,
pub fn maybe_limit(
self,
value: Option<i64>,
) -> R3ClientGetDevicesBuilder<'f1, SetLimit<S>>where
S::Limit: IsUnset,
Sourcepub fn offset(self, value: i64) -> R3ClientGetDevicesBuilder<'f1, SetOffset<S>>where
S::Offset: IsUnset,
pub fn offset(self, value: i64) -> R3ClientGetDevicesBuilder<'f1, SetOffset<S>>where
S::Offset: IsUnset,
Sourcepub fn maybe_offset(
self,
value: Option<i64>,
) -> R3ClientGetDevicesBuilder<'f1, SetOffset<S>>where
S::Offset: IsUnset,
pub fn maybe_offset(
self,
value: Option<i64>,
) -> R3ClientGetDevicesBuilder<'f1, SetOffset<S>>where
S::Offset: IsUnset,
Sourcepub fn state(
self,
value: DeviceState,
) -> R3ClientGetDevicesBuilder<'f1, SetState<S>>where
S::State: IsUnset,
pub fn state(
self,
value: DeviceState,
) -> R3ClientGetDevicesBuilder<'f1, SetState<S>>where
S::State: IsUnset,
Sourcepub fn maybe_state(
self,
value: Option<DeviceState>,
) -> R3ClientGetDevicesBuilder<'f1, SetState<S>>where
S::State: IsUnset,
pub fn maybe_state(
self,
value: Option<DeviceState>,
) -> R3ClientGetDevicesBuilder<'f1, SetState<S>>where
S::State: IsUnset,
Auto Trait Implementations§
impl<'f1, S> Freeze for R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S> RefUnwindSafe for R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S> Send for R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S> Sync for R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S> Unpin for R3ClientGetDevicesBuilder<'f1, S>
impl<'f1, S> UnwindSafe for R3ClientGetDevicesBuilder<'f1, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more