Struct FileUploadBuilder

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pub struct FileUploadBuilder<__State: __FileUploadBuilderState = (Required<String>, Required<PathBuf>, Required<bool>, Optional<String>, Optional<String>)> { /* private fields */ }
Expand description

Use builder syntax to set the required parameters and finish by calling the method Self::build().

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impl<__State: __FileUploadBuilderState> FileUploadBuilder<__State>
where __State::FileName: Into<Set<String>>, __State::FilePath: Into<Set<PathBuf>>, __State::Executable: Into<Set<bool>>, __State::ShortDesc: Into<Set<Option<String>>>, __State::LongDesc: Into<Set<Option<String>>>,

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pub fn build(self) -> FileUpload

Finishes building an returns the requested object.

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impl<__State: __FileUploadBuilderState<FileName = Required<String>>> FileUploadBuilder<__State>

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pub fn file_name( self, value: impl Into<String>, ) -> __FileUploadBuilderSetFileName<__State>

The name of the file. This is what the file will be called in the remote.it system.

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impl<__State: __FileUploadBuilderState<FilePath = Required<PathBuf>>> FileUploadBuilder<__State>

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pub fn file_path( self, value: impl Into<PathBuf>, ) -> __FileUploadBuilderSetFilePath<__State>

The path to the file on the local filesystem.

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impl<__State: __FileUploadBuilderState<Executable = Required<bool>>> FileUploadBuilder<__State>

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pub fn executable( self, value: bool, ) -> __FileUploadBuilderSetExecutable<__State>

Whether the file is an executable script or an asset.

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impl<__State: __FileUploadBuilderState<ShortDesc = Optional<String>>> FileUploadBuilder<__State>

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pub fn maybe_short_desc( self, value: Option<impl Into<String>>, ) -> __FileUploadBuilderSetShortDesc<__State>

Same as Self::short_desc, but accepts an Option as input. See that method’s documentation for more details.

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pub fn short_desc( self, value: impl Into<String>, ) -> __FileUploadBuilderSetShortDesc<__State>

A short description of the file.

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impl<__State: __FileUploadBuilderState<LongDesc = Optional<String>>> FileUploadBuilder<__State>

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pub fn maybe_long_desc( self, value: Option<impl Into<String>>, ) -> __FileUploadBuilderSetLongDesc<__State>

Same as Self::long_desc, but accepts an Option as input. See that method’s documentation for more details.

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pub fn long_desc( self, value: impl Into<String>, ) -> __FileUploadBuilderSetLongDesc<__State>

A long description of the file.

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impl<__State> Freeze for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: Freeze, <__State as __FileUploadBuilderState>::FilePath: Freeze, <__State as __FileUploadBuilderState>::Executable: Freeze, <__State as __FileUploadBuilderState>::ShortDesc: Freeze, <__State as __FileUploadBuilderState>::LongDesc: Freeze,

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impl<__State> RefUnwindSafe for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: RefUnwindSafe, <__State as __FileUploadBuilderState>::FilePath: RefUnwindSafe, <__State as __FileUploadBuilderState>::Executable: RefUnwindSafe, <__State as __FileUploadBuilderState>::ShortDesc: RefUnwindSafe, <__State as __FileUploadBuilderState>::LongDesc: RefUnwindSafe, __State: RefUnwindSafe,

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impl<__State> Send for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: Send, <__State as __FileUploadBuilderState>::FilePath: Send, <__State as __FileUploadBuilderState>::Executable: Send, <__State as __FileUploadBuilderState>::ShortDesc: Send, <__State as __FileUploadBuilderState>::LongDesc: Send, __State: Send,

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impl<__State> Sync for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: Sync, <__State as __FileUploadBuilderState>::FilePath: Sync, <__State as __FileUploadBuilderState>::Executable: Sync, <__State as __FileUploadBuilderState>::ShortDesc: Sync, <__State as __FileUploadBuilderState>::LongDesc: Sync, __State: Sync,

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impl<__State> Unpin for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: Unpin, <__State as __FileUploadBuilderState>::FilePath: Unpin, <__State as __FileUploadBuilderState>::Executable: Unpin, <__State as __FileUploadBuilderState>::ShortDesc: Unpin, <__State as __FileUploadBuilderState>::LongDesc: Unpin, __State: Unpin,

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impl<__State> UnwindSafe for FileUploadBuilder<__State>
where <__State as __FileUploadBuilderState>::FileName: UnwindSafe, <__State as __FileUploadBuilderState>::FilePath: UnwindSafe, <__State as __FileUploadBuilderState>::Executable: UnwindSafe, <__State as __FileUploadBuilderState>::ShortDesc: UnwindSafe, <__State as __FileUploadBuilderState>::LongDesc: UnwindSafe, __State: UnwindSafe,

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