pub struct R3ClientStartJobAsyncBuilder<__State: __R3ClientStartJobAsyncBuilderState = (Required<String>, Required<Vec<String>>, Optional<Vec<ArgumentInput>>)> { /* private fields */ }
Expand description
Use builder syntax to set the required parameters and finish by calling the method Self::call()
.
Implementations§
source§impl<__State: __R3ClientStartJobAsyncBuilderState> R3ClientStartJobAsyncBuilder<__State>
impl<__State: __R3ClientStartJobAsyncBuilderState> R3ClientStartJobAsyncBuilder<__State>
source§impl<__State: __R3ClientStartJobAsyncBuilderState<FileId = Required<String>>> R3ClientStartJobAsyncBuilder<__State>
impl<__State: __R3ClientStartJobAsyncBuilderState<FileId = Required<String>>> R3ClientStartJobAsyncBuilder<__State>
source§impl<__State: __R3ClientStartJobAsyncBuilderState<DeviceIds = Required<Vec<String>>>> R3ClientStartJobAsyncBuilder<__State>
impl<__State: __R3ClientStartJobAsyncBuilderState<DeviceIds = Required<Vec<String>>>> R3ClientStartJobAsyncBuilder<__State>
sourcepub fn device_ids(
self,
value: Vec<String>,
) -> __R3ClientStartJobAsyncBuilderSetDeviceIds<__State>
pub fn device_ids( self, value: Vec<String>, ) -> __R3ClientStartJobAsyncBuilderSetDeviceIds<__State>
Sets the value of device_ids
. See [R3Client::start_job_async()
] for more info.
source§impl<__State: __R3ClientStartJobAsyncBuilderState<Arguments = Optional<Vec<ArgumentInput>>>> R3ClientStartJobAsyncBuilder<__State>
impl<__State: __R3ClientStartJobAsyncBuilderState<Arguments = Optional<Vec<ArgumentInput>>>> R3ClientStartJobAsyncBuilder<__State>
sourcepub fn maybe_arguments(
self,
value: Option<Vec<ArgumentInput>>,
) -> __R3ClientStartJobAsyncBuilderSetArguments<__State>
pub fn maybe_arguments( self, value: Option<Vec<ArgumentInput>>, ) -> __R3ClientStartJobAsyncBuilderSetArguments<__State>
Same as Self::arguments
, but accepts an Option
as input. See that method’s documentation for more details.
sourcepub fn arguments(
self,
value: Vec<ArgumentInput>,
) -> __R3ClientStartJobAsyncBuilderSetArguments<__State>
pub fn arguments( self, value: Vec<ArgumentInput>, ) -> __R3ClientStartJobAsyncBuilderSetArguments<__State>
Sets the value of arguments
. See [R3Client::start_job_async()
] for more info.
Auto Trait Implementations§
impl<__State> Freeze for R3ClientStartJobAsyncBuilder<__State>
impl<__State> RefUnwindSafe for R3ClientStartJobAsyncBuilder<__State>where
<__State as __R3ClientStartJobAsyncBuilderState>::FileId: RefUnwindSafe,
<__State as __R3ClientStartJobAsyncBuilderState>::DeviceIds: RefUnwindSafe,
<__State as __R3ClientStartJobAsyncBuilderState>::Arguments: RefUnwindSafe,
__State: RefUnwindSafe,
impl<__State> Send for R3ClientStartJobAsyncBuilder<__State>
impl<__State> Sync for R3ClientStartJobAsyncBuilder<__State>
impl<__State> Unpin for R3ClientStartJobAsyncBuilder<__State>
impl<__State> UnwindSafe for R3ClientStartJobAsyncBuilder<__State>where
<__State as __R3ClientStartJobAsyncBuilderState>::FileId: UnwindSafe,
<__State as __R3ClientStartJobAsyncBuilderState>::DeviceIds: UnwindSafe,
<__State as __R3ClientStartJobAsyncBuilderState>::Arguments: UnwindSafe,
__State: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more