pub trait RuleStateStore:
Send
+ Sync
+ Debug {
// Required methods
fn increment_counter<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
window: Duration,
) -> Pin<Box<dyn Future<Output = u64> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get_variable<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Option<String>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set_variable<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: String,
ttl: Option<Duration>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
Sourcefn increment_counter<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
window: Duration,
) -> Pin<Box<dyn Future<Output = u64> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn increment_counter<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
window: Duration,
) -> Pin<Box<dyn Future<Output = u64> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Increment a counter for the given key. Returns the new value. The window parameter suggests a time window for rate limiting, but in this simple interface it might just set the TTL for the key if it’s new.