pub struct RoomManager { /* private fields */ }websockets and non-WebAssembly only.Expand description
Manages multiple WebSocket rooms
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
let room = manager.create_room("lobby".to_string()).await;
assert_eq!(room.id(), "lobby");
assert_eq!(manager.room_count().await, 1);Implementations§
Source§impl RoomManager
impl RoomManager
Sourcepub fn new() -> RoomManager
pub fn new() -> RoomManager
Create a new RoomManager
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
assert_eq!(manager.room_count().await, 0);Sourcepub async fn create_room(&self, id: String) -> Arc<Room>
pub async fn create_room(&self, id: String) -> Arc<Room>
Create a new room
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
let room = manager.create_room("game_room".to_string()).await;
assert_eq!(room.id(), "game_room");Sourcepub async fn get_room(&self, id: &str) -> Option<Arc<Room>>
pub async fn get_room(&self, id: &str) -> Option<Arc<Room>>
Get an existing room
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
manager.create_room("test".to_string()).await;
let room = manager.get_room("test").await;
assert!(room.is_some());
assert_eq!(room.unwrap().id(), "test");Sourcepub async fn get_or_create_room(&self, id: String) -> Arc<Room>
pub async fn get_or_create_room(&self, id: String) -> Arc<Room>
Get or create a room
This method uses a single write lock to avoid TOCTOU race conditions that could occur with separate get and create operations.
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
let room1 = manager.get_or_create_room("auto".to_string()).await;
let room2 = manager.get_or_create_room("auto".to_string()).await;
assert_eq!(room1.id(), room2.id());Sourcepub async fn delete_room(&self, id: &str) -> Result<(), RoomError>
pub async fn delete_room(&self, id: &str) -> Result<(), RoomError>
Delete a room
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
manager.create_room("temporary".to_string()).await;
assert!(manager.get_room("temporary").await.is_some());
manager.delete_room("temporary").await.unwrap();
assert!(manager.get_room("temporary").await.is_none());Sourcepub async fn room_count(&self) -> usize
pub async fn room_count(&self) -> usize
Get the number of rooms
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
assert_eq!(manager.room_count().await, 0);
manager.create_room("room1".to_string()).await;
manager.create_room("room2".to_string()).await;
assert_eq!(manager.room_count().await, 2);Sourcepub async fn room_ids(&self) -> Vec<String>
pub async fn room_ids(&self) -> Vec<String>
Get all room IDs
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
manager.create_room("alpha".to_string()).await;
manager.create_room("beta".to_string()).await;
let ids = manager.room_ids().await;
assert_eq!(ids.len(), 2);
assert!(ids.contains(&"alpha".to_string()));
assert!(ids.contains(&"beta".to_string()));Sourcepub async fn has_room(&self, id: &str) -> bool
pub async fn has_room(&self, id: &str) -> bool
Check if a room exists
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
manager.create_room("exists".to_string()).await;
assert!(manager.has_room("exists").await);
assert!(!manager.has_room("missing").await);Sourcepub async fn cleanup_empty_rooms(&self)
pub async fn cleanup_empty_rooms(&self)
Delete all empty rooms
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
let empty_room = manager.create_room("empty".to_string()).await;
let occupied_room = manager.create_room("occupied".to_string()).await;
let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("user".to_string(), tx));
occupied_room.join("user".to_string(), client).await.unwrap();
manager.cleanup_empty_rooms().await;
assert!(!manager.has_room("empty").await);
assert!(manager.has_room("occupied").await);Sourcepub async fn join_room(
&self,
room_id: String,
connection: Arc<WebSocketConnection>,
) -> Result<(), RoomError>
pub async fn join_room( &self, room_id: String, connection: Arc<WebSocketConnection>, ) -> Result<(), RoomError>
Add a client to a specific room
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
manager.create_room("game".to_string()).await;
let (tx, _rx) = mpsc::unbounded_channel();
let conn = Arc::new(WebSocketConnection::new("player1".to_string(), tx));
manager.join_room("game".to_string(), conn).await.unwrap();Sourcepub async fn leave_room(
&self,
room_id: &str,
user_id: &str,
) -> Result<(), RoomError>
pub async fn leave_room( &self, room_id: &str, user_id: &str, ) -> Result<(), RoomError>
Remove a client from a specific room
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
manager.create_room("chat".to_string()).await;
let (tx, _rx) = mpsc::unbounded_channel();
let conn = Arc::new(WebSocketConnection::new("user1".to_string(), tx));
manager.join_room("chat".to_string(), conn).await.unwrap();
manager.leave_room("chat", "user1").await.unwrap();Sourcepub async fn get_room_size(&self, room_id: &str) -> usize
pub async fn get_room_size(&self, room_id: &str) -> usize
Get the number of clients in a specific room
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
manager.create_room("lobby".to_string()).await;
let (tx, _rx) = mpsc::unbounded_channel();
let conn = Arc::new(WebSocketConnection::new("user1".to_string(), tx));
manager.join_room("lobby".to_string(), conn).await.unwrap();
assert_eq!(manager.get_room_size("lobby").await, 1);Sourcepub async fn broadcast_to_room(
&self,
room_id: &str,
message: Message,
) -> Result<BroadcastResult, RoomError>
pub async fn broadcast_to_room( &self, room_id: &str, message: Message, ) -> Result<BroadcastResult, RoomError>
Broadcast a message to all clients in a specific room.
Returns a BroadcastResult describing which clients received the
message and which failed. Returns RoomError::RoomNotFound if the
room does not exist.
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
manager.create_room("announcement".to_string()).await;
let (tx, mut rx) = mpsc::unbounded_channel();
let conn = Arc::new(WebSocketConnection::new("listener".to_string(), tx));
manager.join_room("announcement".to_string(), conn).await.unwrap();
let msg = Message::text("Hello everyone!".to_string());
let result = manager.broadcast_to_room("announcement", msg).await.unwrap();
assert!(result.is_complete_success());Sourcepub async fn broadcast_to_room_with_timeout(
&self,
room_id: &str,
message: Message,
send_timeout: Duration,
) -> Result<BroadcastResult, RoomError>
pub async fn broadcast_to_room_with_timeout( &self, room_id: &str, message: Message, send_timeout: Duration, ) -> Result<BroadcastResult, RoomError>
Broadcasts a message to all clients in a room with a per-client timeout.
Slow consumers that do not accept the message within the given timeout are treated as failed and removed from the room.
Returns RoomError::RoomNotFound if the room does not exist.
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;
use std::time::Duration;
let manager = RoomManager::new();
manager.create_room("timeout_test".to_string()).await;
let (tx, _rx) = mpsc::unbounded_channel();
let conn = Arc::new(WebSocketConnection::new("user1".to_string(), tx));
manager.join_room("timeout_test".to_string(), conn).await.unwrap();
let msg = Message::text("Hello!".to_string());
let result = manager
.broadcast_to_room_with_timeout("timeout_test", msg, Duration::from_secs(5))
.await
.unwrap();
assert!(result.is_complete_success());Sourcepub async fn broadcast_to_all(&self, message: Message) -> BroadcastResult
pub async fn broadcast_to_all(&self, message: Message) -> BroadcastResult
Broadcast a message to all clients in all rooms.
Returns a BroadcastResult aggregated across all rooms, reporting
which clients received the message and which failed.
§Examples
use reinhardt_websockets::room::RoomManager;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;
let manager = RoomManager::new();
manager.create_room("room1".to_string()).await;
manager.create_room("room2".to_string()).await;
let (tx1, _rx1) = mpsc::unbounded_channel();
let (tx2, _rx2) = mpsc::unbounded_channel();
let conn1 = Arc::new(WebSocketConnection::new("user1".to_string(), tx1));
let conn2 = Arc::new(WebSocketConnection::new("user2".to_string(), tx2));
manager.join_room("room1".to_string(), conn1).await.unwrap();
manager.join_room("room2".to_string(), conn2).await.unwrap();
let msg = Message::text("System message".to_string());
let result = manager.broadcast_to_all(msg).await;
assert!(result.is_complete_success());Sourcepub async fn get_all_rooms(&self) -> Vec<String>
pub async fn get_all_rooms(&self) -> Vec<String>
Get all room IDs (alias for room_ids for compatibility)
§Examples
use reinhardt_websockets::room::RoomManager;
let manager = RoomManager::new();
manager.create_room("alpha".to_string()).await;
manager.create_room("beta".to_string()).await;
let rooms = manager.get_all_rooms().await;
assert_eq!(rooms.len(), 2);
assert!(rooms.contains(&"alpha".to_string()));
assert!(rooms.contains(&"beta".to_string()));Trait Implementations§
Source§impl Default for RoomManager
impl Default for RoomManager
Source§fn default() -> RoomManager
fn default() -> RoomManager
Auto Trait Implementations§
impl Freeze for RoomManager
impl !RefUnwindSafe for RoomManager
impl Send for RoomManager
impl Sync for RoomManager
impl Unpin for RoomManager
impl UnsafeUnpin for RoomManager
impl !UnwindSafe for RoomManager
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