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Room

Struct Room 

Source
pub struct Room { /* private fields */ }
Available on crate feature websockets and native only.
Expand description

A WebSocket room that manages multiple client connections

§Examples

use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("chat_room".to_string());

let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("user1".to_string(), tx));

room.join("user1".to_string(), client).await.unwrap();
assert_eq!(room.client_count().await, 1);

Implementations§

Source§

impl Room

Source

pub fn new(id: String) -> Room

Create a new room with the given ID

§Examples
use reinhardt_websockets::room::Room;

let room = Room::new("general".to_string());
assert_eq!(room.id(), "general");
Source

pub fn id(&self) -> &str

Get the room ID

§Examples
use reinhardt_websockets::room::Room;

let room = Room::new("lobby".to_string());
assert_eq!(room.id(), "lobby");
Source

pub async fn join( &self, client_id: String, client: Arc<WebSocketConnection>, ) -> Result<(), RoomError>

Add a client to the room

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("chat".to_string());
let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("alice".to_string(), tx));

room.join("alice".to_string(), client).await.unwrap();
assert!(room.has_client("alice").await);
Source

pub async fn leave(&self, client_id: &str) -> Result<(), RoomError>

Remove a client from the room

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("chat".to_string());
let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("bob".to_string(), tx));

room.join("bob".to_string(), client).await.unwrap();
assert!(room.has_client("bob").await);

room.leave("bob").await.unwrap();
assert!(!room.has_client("bob").await);
Source

pub async fn broadcast(&self, message: Message) -> BroadcastResult

Broadcast a message to all clients in the room.

Returns a BroadcastResult that reports which clients received the message and which failed. Dead connections that fail during broadcast are automatically removed from the room.

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("chat".to_string());

let (tx1, _rx1) = mpsc::unbounded_channel();
let (tx2, _rx2) = mpsc::unbounded_channel();
let client1 = Arc::new(WebSocketConnection::new("user1".to_string(), tx1));
let client2 = Arc::new(WebSocketConnection::new("user2".to_string(), tx2));

room.join("user1".to_string(), client1).await.unwrap();
room.join("user2".to_string(), client2).await.unwrap();

let msg = Message::text("Hello everyone!".to_string());
let result = room.broadcast(msg).await;

assert!(result.is_complete_success());
assert_eq!(result.successful.len(), 2);
Source

pub async fn broadcast_with_timeout( &self, message: Message, send_timeout: Duration, ) -> BroadcastResult

Broadcasts a message to all clients with a per-client send timeout.

Slow consumers that do not accept the message within the given timeout are treated as failed and automatically removed from the room, applying backpressure to prevent slow receivers from blocking the entire broadcast.

§Arguments
  • message - The message to broadcast
  • send_timeout - Maximum time to wait for each client to accept the message
§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;
use std::time::Duration;

let room = Room::new("chat".to_string());

let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("user1".to_string(), tx));

room.join("user1".to_string(), client).await.unwrap();

let msg = Message::text("Hello!".to_string());
let result = room.broadcast_with_timeout(msg, Duration::from_secs(5)).await;

assert!(result.is_complete_success());
Source

pub async fn send_to( &self, client_id: &str, message: Message, ) -> Result<(), RoomError>

Send a message to a specific client

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::{WebSocketConnection, Message};
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("private".to_string());

let (tx, mut rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("charlie".to_string(), tx));

room.join("charlie".to_string(), client).await.unwrap();

let msg = Message::text("Private message".to_string());
room.send_to("charlie", msg).await.unwrap();

let received = rx.recv().await.unwrap();
match received {
    Message::Text { data } => assert_eq!(data, "Private message"),
    _ => panic!("Expected text message"),
}
Source

pub async fn client_count(&self) -> usize

Get the number of clients in the room

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("game".to_string());
assert_eq!(room.client_count().await, 0);

let (tx1, _rx1) = mpsc::unbounded_channel();
let (tx2, _rx2) = mpsc::unbounded_channel();

let client1 = Arc::new(WebSocketConnection::new("player1".to_string(), tx1));
let client2 = Arc::new(WebSocketConnection::new("player2".to_string(), tx2));

room.join("player1".to_string(), client1).await.unwrap();
room.join("player2".to_string(), client2).await.unwrap();

assert_eq!(room.client_count().await, 2);
Source

pub async fn client_ids(&self) -> Vec<String>

Get all client IDs in the room

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("meeting".to_string());

let (tx1, _rx1) = mpsc::unbounded_channel();
let (tx2, _rx2) = mpsc::unbounded_channel();

let client1 = Arc::new(WebSocketConnection::new("dave".to_string(), tx1));
let client2 = Arc::new(WebSocketConnection::new("eve".to_string(), tx2));

room.join("dave".to_string(), client1).await.unwrap();
room.join("eve".to_string(), client2).await.unwrap();

let ids = room.client_ids().await;
assert_eq!(ids.len(), 2);
assert!(ids.contains(&"dave".to_string()));
assert!(ids.contains(&"eve".to_string()));
Source

pub async fn has_client(&self, client_id: &str) -> bool

Check if a client is in the room

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("support".to_string());

let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("frank".to_string(), tx));

room.join("frank".to_string(), client).await.unwrap();

assert!(room.has_client("frank").await);
assert!(!room.has_client("grace").await);
Source

pub async fn set_metadata<T>( &self, key: &str, value: T, ) -> Result<(), RoomError>
where T: Serialize,

Set metadata for the room

§Examples
use reinhardt_websockets::room::Room;
use serde_json::json;

let room = Room::new("config".to_string());

room.set_metadata("max_users", json!(10)).await.unwrap();
room.set_metadata("topic", json!("General Discussion")).await.unwrap();

let max_users: i64 = room.get_metadata("max_users").await.unwrap().unwrap();
assert_eq!(max_users, 10);
Source

pub async fn get_metadata<T>(&self, key: &str) -> Result<Option<T>, RoomError>

Get metadata from the room

§Examples
use reinhardt_websockets::room::Room;
use serde_json::json;

let room = Room::new("data".to_string());

room.set_metadata("counter", json!(42)).await.unwrap();

let counter: i64 = room.get_metadata("counter").await.unwrap().unwrap();
assert_eq!(counter, 42);

let missing: Option<String> = room.get_metadata("nonexistent").await.unwrap();
assert!(missing.is_none());
Source

pub async fn remove_metadata(&self, key: &str) -> Option<Value>

Remove metadata from the room

§Examples
use reinhardt_websockets::room::Room;
use serde_json::json;

let room = Room::new("temp".to_string());

room.set_metadata("temp_key", json!("temp_value")).await.unwrap();
assert!(room.get_metadata::<String>("temp_key").await.unwrap().is_some());

room.remove_metadata("temp_key").await;
assert!(room.get_metadata::<String>("temp_key").await.unwrap().is_none());
Source

pub async fn clear_metadata(&self)

Clear all metadata

§Examples
use reinhardt_websockets::room::Room;
use serde_json::json;

let room = Room::new("reset".to_string());

room.set_metadata("key1", json!("value1")).await.unwrap();
room.set_metadata("key2", json!("value2")).await.unwrap();

room.clear_metadata().await;

assert!(room.get_metadata::<String>("key1").await.unwrap().is_none());
assert!(room.get_metadata::<String>("key2").await.unwrap().is_none());
Source

pub async fn is_empty(&self) -> bool

Check if room is empty

§Examples
use reinhardt_websockets::room::Room;
use reinhardt_websockets::WebSocketConnection;
use tokio::sync::mpsc;
use std::sync::Arc;

let room = Room::new("empty_check".to_string());
assert!(room.is_empty().await);

let (tx, _rx) = mpsc::unbounded_channel();
let client = Arc::new(WebSocketConnection::new("henry".to_string(), tx));

room.join("henry".to_string(), client).await.unwrap();
assert!(!room.is_empty().await);

Auto Trait Implementations§

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impl Freeze for Room

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impl !RefUnwindSafe for Room

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impl Send for Room

§

impl Sync for Room

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impl Unpin for Room

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impl UnsafeUnpin for Room

§

impl !UnwindSafe for Room

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