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Column

Struct Column 

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pub struct Column<S: Storage = Cow> {
    pub name: Fragment,
    pub data: ColumnData<S>,
}

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§name: Fragment§data: ColumnData<S>

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impl Column

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pub fn extend(&mut self, other: Column) -> Result<()>

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impl Column

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pub fn filter(&mut self, mask: &BitVec) -> Result<()>

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impl<S: Storage> Column<S>

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pub fn new(name: impl Into<Fragment>, data: ColumnData<S>) -> Self

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pub fn get_type(&self) -> Type

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pub fn with_new_data(&self, data: ColumnData<S>) -> Column<S>

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pub fn name(&self) -> &Fragment

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pub fn name_owned(&self) -> Fragment

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pub fn data(&self) -> &ColumnData<S>

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pub fn data_mut(&mut self) -> &mut ColumnData<S>

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pub fn to_static(&self) -> Column<S>

Convert to a ’static lifetime version

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impl Column

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pub fn int1( name: impl Into<Fragment>, data: impl IntoIterator<Item = i8>, ) -> Self

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pub fn int1_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = i8>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn int2( name: impl Into<Fragment>, data: impl IntoIterator<Item = i16>, ) -> Self

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pub fn int2_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = i16>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn int4( name: impl Into<Fragment>, data: impl IntoIterator<Item = i32>, ) -> Self

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pub fn int4_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = i32>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn int8( name: impl Into<Fragment>, data: impl IntoIterator<Item = i64>, ) -> Self

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pub fn int8_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = i64>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn int16( name: impl Into<Fragment>, data: impl IntoIterator<Item = i128>, ) -> Self

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pub fn int16_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = i128>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uint1( name: impl Into<Fragment>, data: impl IntoIterator<Item = u8>, ) -> Self

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pub fn uint1_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = u8>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uint2( name: impl Into<Fragment>, data: impl IntoIterator<Item = u16>, ) -> Self

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pub fn uint2_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = u16>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uint4( name: impl Into<Fragment>, data: impl IntoIterator<Item = u32>, ) -> Self

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pub fn uint4_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = u32>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uint8( name: impl Into<Fragment>, data: impl IntoIterator<Item = u64>, ) -> Self

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pub fn uint8_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = u64>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uint16( name: impl Into<Fragment>, data: impl IntoIterator<Item = u128>, ) -> Self

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pub fn uint16_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = u128>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn float4( name: impl Into<Fragment>, data: impl IntoIterator<Item = f32>, ) -> Self

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pub fn float4_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = f32>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn float8( name: impl Into<Fragment>, data: impl IntoIterator<Item = f64>, ) -> Self

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pub fn float8_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = f64>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn bool( name: impl Into<Fragment>, data: impl IntoIterator<Item = bool>, ) -> Self

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pub fn bool_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = bool>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn utf8( name: impl Into<Fragment>, data: impl IntoIterator<Item = String>, ) -> Self

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pub fn utf8_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = String>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uuid4( name: impl Into<Fragment>, data: impl IntoIterator<Item = Uuid4>, ) -> Self

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pub fn uuid4_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = Uuid4>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn uuid7( name: impl Into<Fragment>, data: impl IntoIterator<Item = Uuid7>, ) -> Self

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pub fn uuid7_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = Uuid7>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn dictionary_id( name: impl Into<Fragment>, data: impl IntoIterator<Item = DictionaryEntryId>, ) -> Self

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pub fn dictionary_id_with_bitvec( name: impl Into<Fragment>, data: impl IntoIterator<Item = DictionaryEntryId>, bitvec: impl Into<BitVec>, ) -> Self

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pub fn undefined_typed( name: impl Into<Fragment>, ty: Type, row_count: usize, ) -> Self

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impl<S: Storage> Clone for Column<S>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Column<Cow>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Column> for FrameColumn

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fn from(value: Column) -> Self

Converts to this type from the input type.
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impl<S: Storage> PartialEq for Column<S>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<S> Freeze for Column<S>
where <S as Storage>::BitVec: Freeze, <S as Storage>::Vec<f32>: Freeze, <S as Storage>::Vec<f64>: Freeze, <S as Storage>::Vec<i8>: Freeze, <S as Storage>::Vec<i16>: Freeze, <S as Storage>::Vec<i32>: Freeze, <S as Storage>::Vec<i64>: Freeze, <S as Storage>::Vec<i128>: Freeze, <S as Storage>::Vec<u8>: Freeze, <S as Storage>::Vec<u16>: Freeze, <S as Storage>::Vec<u32>: Freeze, <S as Storage>::Vec<u64>: Freeze, <S as Storage>::Vec<u128>: Freeze, <S as Storage>::Vec<String>: Freeze, <S as Storage>::Vec<Date>: Freeze, <S as Storage>::Vec<DateTime>: Freeze, <S as Storage>::Vec<Time>: Freeze, <S as Storage>::Vec<Duration>: Freeze, <S as Storage>::Vec<IdentityId>: Freeze, <S as Storage>::Vec<Uuid4>: Freeze, <S as Storage>::Vec<Uuid7>: Freeze, <S as Storage>::Vec<Blob>: Freeze, <S as Storage>::Vec<Int>: Freeze, <S as Storage>::Vec<Uint>: Freeze, <S as Storage>::Vec<Decimal>: Freeze, <S as Storage>::Vec<Box<Value>>: Freeze, <S as Storage>::Vec<DictionaryEntryId>: Freeze,

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impl<S> RefUnwindSafe for Column<S>

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impl<S> Send for Column<S>
where <S as Storage>::BitVec: Send, <S as Storage>::Vec<f32>: Send, <S as Storage>::Vec<f64>: Send, <S as Storage>::Vec<i8>: Send, <S as Storage>::Vec<i16>: Send, <S as Storage>::Vec<i32>: Send, <S as Storage>::Vec<i64>: Send, <S as Storage>::Vec<i128>: Send, <S as Storage>::Vec<u8>: Send, <S as Storage>::Vec<u16>: Send, <S as Storage>::Vec<u32>: Send, <S as Storage>::Vec<u64>: Send, <S as Storage>::Vec<u128>: Send, <S as Storage>::Vec<String>: Send, <S as Storage>::Vec<Date>: Send, <S as Storage>::Vec<DateTime>: Send, <S as Storage>::Vec<Time>: Send, <S as Storage>::Vec<Duration>: Send, <S as Storage>::Vec<IdentityId>: Send, <S as Storage>::Vec<Uuid4>: Send, <S as Storage>::Vec<Uuid7>: Send, <S as Storage>::Vec<Blob>: Send, <S as Storage>::Vec<Int>: Send, <S as Storage>::Vec<Uint>: Send, <S as Storage>::Vec<Decimal>: Send, <S as Storage>::Vec<Box<Value>>: Send, <S as Storage>::Vec<DictionaryEntryId>: Send,

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impl<S> Sync for Column<S>
where <S as Storage>::BitVec: Sync, <S as Storage>::Vec<f32>: Sync, <S as Storage>::Vec<f64>: Sync, <S as Storage>::Vec<i8>: Sync, <S as Storage>::Vec<i16>: Sync, <S as Storage>::Vec<i32>: Sync, <S as Storage>::Vec<i64>: Sync, <S as Storage>::Vec<i128>: Sync, <S as Storage>::Vec<u8>: Sync, <S as Storage>::Vec<u16>: Sync, <S as Storage>::Vec<u32>: Sync, <S as Storage>::Vec<u64>: Sync, <S as Storage>::Vec<u128>: Sync, <S as Storage>::Vec<String>: Sync, <S as Storage>::Vec<Date>: Sync, <S as Storage>::Vec<DateTime>: Sync, <S as Storage>::Vec<Time>: Sync, <S as Storage>::Vec<Duration>: Sync, <S as Storage>::Vec<IdentityId>: Sync, <S as Storage>::Vec<Uuid4>: Sync, <S as Storage>::Vec<Uuid7>: Sync, <S as Storage>::Vec<Blob>: Sync, <S as Storage>::Vec<Int>: Sync, <S as Storage>::Vec<Uint>: Sync, <S as Storage>::Vec<Decimal>: Sync, <S as Storage>::Vec<Box<Value>>: Sync, <S as Storage>::Vec<DictionaryEntryId>: Sync,

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impl<S> Unpin for Column<S>
where <S as Storage>::BitVec: Unpin, <S as Storage>::Vec<f32>: Unpin, <S as Storage>::Vec<f64>: Unpin, <S as Storage>::Vec<i8>: Unpin, <S as Storage>::Vec<i16>: Unpin, <S as Storage>::Vec<i32>: Unpin, <S as Storage>::Vec<i64>: Unpin, <S as Storage>::Vec<i128>: Unpin, <S as Storage>::Vec<u8>: Unpin, <S as Storage>::Vec<u16>: Unpin, <S as Storage>::Vec<u32>: Unpin, <S as Storage>::Vec<u64>: Unpin, <S as Storage>::Vec<u128>: Unpin, <S as Storage>::Vec<String>: Unpin, <S as Storage>::Vec<Date>: Unpin, <S as Storage>::Vec<DateTime>: Unpin, <S as Storage>::Vec<Time>: Unpin, <S as Storage>::Vec<Duration>: Unpin, <S as Storage>::Vec<IdentityId>: Unpin, <S as Storage>::Vec<Uuid4>: Unpin, <S as Storage>::Vec<Uuid7>: Unpin, <S as Storage>::Vec<Blob>: Unpin, <S as Storage>::Vec<Int>: Unpin, <S as Storage>::Vec<Uint>: Unpin, <S as Storage>::Vec<Decimal>: Unpin, <S as Storage>::Vec<Box<Value>>: Unpin, <S as Storage>::Vec<DictionaryEntryId>: Unpin,

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impl<S> UnsafeUnpin for Column<S>

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impl<S> UnwindSafe for Column<S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more