Enum reedline::ReedlineMenu

source ·
pub enum ReedlineMenu {
    EngineCompleter(Box<dyn Menu>),
    HistoryMenu(Box<dyn Menu>),
    WithCompleter {
        menu: Box<dyn Menu>,
        completer: Box<dyn Completer>,
    },
}
Expand description

Allowed menus in Reedline

Variants§

§

EngineCompleter(Box<dyn Menu>)

Menu that uses Reedline’s completer to update its values

§

HistoryMenu(Box<dyn Menu>)

Menu that uses the history as its completer

§

WithCompleter

Menu that has its own Completer

Fields

§menu: Box<dyn Menu>

Base menu

§completer: Box<dyn Completer>

External completer defined outside Reedline

Trait Implementations§

source§

impl Menu for ReedlineMenu

source§

fn settings(&self) -> &MenuSettings

Get MenuSettings
source§

fn name(&self) -> &str

Menu name
source§

fn indicator(&self) -> &str

Menu indicator
source§

fn is_active(&self) -> bool

Checks if the menu is active
source§

fn menu_event(&mut self, event: MenuEvent)

Selects what type of event happened with the menu
source§

fn can_quick_complete(&self) -> bool

A menu may not be allowed to quick complete because it needs to stay active even with one element
source§

fn can_partially_complete( &mut self, values_updated: bool, editor: &mut Editor, completer: &mut dyn Completer ) -> bool

The completion menu can try to find the common string and replace it in the given line buffer
source§

fn update_values(&mut self, editor: &mut Editor, completer: &mut dyn Completer)

Updates the values presented in the menu This function needs to be defined in the trait because when the menu is activated or the quick_completion option is true, the len of the values is calculated to know if there is only one value so it can be selected immediately
source§

fn update_working_details( &mut self, editor: &mut Editor, completer: &mut dyn Completer, painter: &Painter )

The working details of a menu are values that could change based on the menu conditions before it being printed, such as the number or size of columns, etc. In this function should be defined how the menu event is treated since it is called just before painting the menu
source§

fn replace_in_buffer(&self, editor: &mut Editor)

Indicates how to replace in the line buffer the selected value from the menu
source§

fn menu_required_lines(&self, terminal_columns: u16) -> u16

Calculates the real required lines for the menu considering how many lines wrap the terminal or if entries have multiple lines
source§

fn menu_string(&self, available_lines: u16, use_ansi_coloring: bool) -> String

Creates the menu representation as a string which will be painted by the painter
source§

fn min_rows(&self) -> u16

Minimum rows that should be displayed by the menu
source§

fn get_values(&self) -> &[Suggestion]

Gets cached values from menu that will be displayed
source§

fn set_cursor_pos(&mut self, pos: (u16, u16))

Sets the position of the cursor (currently only required by the IDE menu)

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.