[][src]Struct uefi::pointer::SimplePointerState

#[repr(C)]
pub struct SimplePointerState { pub RelativeMovementX: i32, pub RelativeMovementY: i32, pub RelativeMovementZ: i32, pub LeftButton: bool, pub RightButton: bool, }

Fields

RelativeMovementX: i32RelativeMovementY: i32RelativeMovementZ: i32LeftButton: boolRightButton: bool

Trait Implementations

impl Debug for SimplePointerState[src]

impl Copy for SimplePointerState[src]

impl Clone for SimplePointerState[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Default for SimplePointerState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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