pub struct DebugSettings {Show 34 fields
pub final_version: Option<bool>,
pub enable_logs: Option<bool>,
pub map_log: Option<bool>,
pub console_error: Option<bool>,
pub software_interrupt: Option<bool>,
pub software_break: Option<bool>,
pub attempt_recover: Option<bool>,
pub object_log: Option<bool>,
pub video_log: Option<bool>,
pub node_marker: Option<bool>,
pub task_debug: Option<bool>,
pub memory_manager: Option<i32>,
pub monitor_object: Option<String>,
pub display_masters: Option<bool>,
pub display_slaves: Option<bool>,
pub display_edges: Option<bool>,
pub ignore_errors: Option<bool>,
pub disable_family: Option<bool>,
pub disable_master_slaves: Option<bool>,
pub disable_slaves: Option<bool>,
pub family_log: Option<bool>,
pub script_log: Option<bool>,
pub show_manager: Option<bool>,
pub display_node_map: Option<bool>,
pub display_nodes: Option<bool>,
pub display_markers: Option<bool>,
pub network_marker_file: Option<String>,
pub object_system_log: Option<bool>,
pub convert_static_angles: Option<bool>,
pub def_checksum: Option<bool>,
pub render_log: Option<bool>,
pub idebug: Option<i32>,
pub idebug_refresh: Option<bool>,
pub memory_monitor: Option<bool>,
}Expand description
Settings from [debug]. Numeric codes retain their stored values.
Fields§
§final_version: Option<bool>§enable_logs: Option<bool>§map_log: Option<bool>§console_error: Option<bool>§software_interrupt: Option<bool>§software_break: Option<bool>§attempt_recover: Option<bool>§object_log: Option<bool>§video_log: Option<bool>§node_marker: Option<bool>§task_debug: Option<bool>§memory_manager: Option<i32>§monitor_object: Option<String>§display_masters: Option<bool>§display_slaves: Option<bool>§display_edges: Option<bool>§ignore_errors: Option<bool>§disable_family: Option<bool>§disable_master_slaves: Option<bool>§disable_slaves: Option<bool>§family_log: Option<bool>§script_log: Option<bool>§show_manager: Option<bool>§display_node_map: Option<bool>§display_nodes: Option<bool>§display_markers: Option<bool>§network_marker_file: Option<String>§object_system_log: Option<bool>§convert_static_angles: Option<bool>§def_checksum: Option<bool>§render_log: Option<bool>§idebug: Option<i32>§idebug_refresh: Option<bool>§memory_monitor: Option<bool>Trait Implementations§
Source§impl Clone for DebugSettings
impl Clone for DebugSettings
Source§impl Debug for DebugSettings
impl Debug for DebugSettings
Source§impl Default for DebugSettings
impl Default for DebugSettings
Source§impl PartialEq for DebugSettings
impl PartialEq for DebugSettings
Source§impl Serialize for DebugSettings
impl Serialize for DebugSettings
impl StructuralPartialEq for DebugSettings
Auto Trait Implementations§
impl Freeze for DebugSettings
impl RefUnwindSafe for DebugSettings
impl Send for DebugSettings
impl Sync for DebugSettings
impl Unpin for DebugSettings
impl UnsafeUnpin for DebugSettings
impl UnwindSafe for DebugSettings
Blanket Implementations§
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T: ?Sized,
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Source§impl<T> CloneToUninit for Twhere
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impl<T> IntoEither for T
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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Convert this type into
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