pub struct MenuEntry {
pub text: String,
pub position: [i32; 2],
pub texture: usize,
pub justify: u8,
pub output_position: [i32; 2],
pub output_justify: u8,
pub slider: [i32; 2],
pub selectable: bool,
pub default: bool,
pub grayed: bool,
pub action: i32,
}Expand description
Text and interaction fields from one sequentially indexed menu element. Coordinates are texels on the selected page texture, not screen pixels.
Fields§
§text: String§position: [i32; 2]§texture: usize§justify: u80 = left, 1 = center, 2 = right.
output_position: [i32; 2]Widget/key-name output in page texels, with the same alignment codes.
output_justify: u8§slider: [i32; 2]Inclusive bounds; missing fields default to zero.
selectable: bool§default: bool§grayed: bool§action: i32Engine-defined action ID, independent of the displayed label.
Trait Implementations§
impl Eq for MenuEntry
impl StructuralPartialEq for MenuEntry
Auto Trait Implementations§
impl Freeze for MenuEntry
impl RefUnwindSafe for MenuEntry
impl Send for MenuEntry
impl Sync for MenuEntry
impl Unpin for MenuEntry
impl UnsafeUnpin for MenuEntry
impl UnwindSafe for MenuEntry
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