pub struct GraphicsController {Show 22 fields
pub odata_context: Option<Context>,
pub odata_etag: Option<Etag>,
pub odata_id: Id,
pub odata_type: MustBeStr<((char<{ _ }>, G, r, a, p, h), (i, c, s, C, o, n), (t, r, o, l, l, e), (r, char<{ _ }>, v, char<{ _ }>, char<{ _ }>, char<{ _ }>), (char<{ _ }>, char<{ _ }>, char<{ _ }>, G, r, a), (p, h, i, c, (s, C, o, n, t), (r, o, l, l, e, r)))>,
pub actions: Option<Actions>,
pub asset_tag: Option<String>,
pub bios_version: Option<String>,
pub description: Option<Description>,
pub driver_version: Option<String>,
pub id: Id,
pub links: Option<Links>,
pub location: Option<Location>,
pub manufacturer: Option<String>,
pub model: Option<String>,
pub name: Name,
pub oem: Option<Oem>,
pub part_number: Option<String>,
pub ports: Option<IdRef>,
pub sku: Option<String>,
pub serial_number: Option<String>,
pub spare_part_number: Option<String>,
pub status: Option<Status>,
}
Expand description
The GraphicsController schema defines a graphics controller that can be used to drive one or more display devices.
Fields§
§odata_context: Option<Context>
§odata_etag: Option<Etag>
§odata_id: Id
§odata_type: MustBeStr<((char<{ _ }>, G, r, a, p, h), (i, c, s, C, o, n), (t, r, o, l, l, e), (r, char<{ _ }>, v, char<{ _ }>, char<{ _ }>, char<{ _ }>), (char<{ _ }>, char<{ _ }>, char<{ _ }>, G, r, a), (p, h, i, c, (s, C, o, n, t), (r, o, l, l, e, r)))>
§actions: Option<Actions>
§asset_tag: Option<String>
The user-assigned asset tag for this graphics controller.
bios_version: Option<String>
The version of the graphics controller BIOS or primary graphics controller firmware.
description: Option<Description>
§driver_version: Option<String>
The version of the graphics controller driver loaded in the operating system.
id: Id
§links: Option<Links>
§location: Option<Location>
§manufacturer: Option<String>
The manufacturer of this graphics controller.
model: Option<String>
The product model number of this graphics controller.
name: Name
§oem: Option<Oem>
§part_number: Option<String>
The part number for this graphics controller.
ports: Option<IdRef>
§sku: Option<String>
The SKU for this graphics controller.
serial_number: Option<String>
The serial number for this graphics controller.
spare_part_number: Option<String>
The spare part number of the graphics controller.
status: Option<Status>
Trait Implementations§
source§impl Clone for GraphicsController
impl Clone for GraphicsController
source§fn clone(&self) -> GraphicsController
fn clone(&self) -> GraphicsController
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GraphicsController
impl Debug for GraphicsController
source§impl Default for GraphicsController
impl Default for GraphicsController
source§fn default() -> GraphicsController
fn default() -> GraphicsController
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for GraphicsController
impl<'de> Deserialize<'de> for GraphicsController
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more