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SpillManager

Struct SpillManager 

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pub struct SpillManager { /* private fields */ }
Expand description

Manages memory limits by spilling cold data to disk

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impl SpillManager

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pub fn new(config: SpillConfig) -> Self

Create a new spill manager

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pub fn register_segment(&self, name: &str, size: usize)

Register a memory segment for tracking

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pub fn unregister_segment(&self, name: &str)

Unregister a segment

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pub fn update_size(&self, name: &str, new_size: usize)

Update segment size

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pub fn access(&self, name: &str)

Record access to a segment

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pub fn needs_spill(&self) -> Option<Vec<String>>

Check if spilling is needed, return segments to spill

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pub fn spill(&self, name: &str, data: &[u8]) -> Result<PathBuf, SpillError>

Spill a segment to disk

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pub fn reload(&self, name: &str) -> Result<Option<Vec<u8>>, SpillError>

Reload a spilled segment from disk

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pub fn is_spilled(&self, name: &str) -> bool

Check if a segment is spilled

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pub fn stats(&self) -> SpillStats

Get current statistics

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pub fn memory_usage(&self) -> usize

Get current memory usage

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pub fn utilization(&self) -> f64

Get memory utilization (0.0-1.0)

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pub fn list_segments(&self) -> Vec<(String, usize, bool)>

List all tracked segments

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pub fn cleanup(&self) -> Result<()>

Clean up all spill files

Trait Implementations§

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impl Default for SpillManager

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Drop for SpillManager

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

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fn borrow(&self) -> &T

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fn from(t: T) -> T

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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