pub struct RendererGroup<T> {
pub renderers: Vec<Box<dyn Renderer<Element = T>>>,
}
Expand description
A group of Renderer
s for a single Renderer::Element
. This group is itself a
Renderer
which renders as a unit, returning crate::error::RendererError
if any of its
Renderer
s do.
Fields§
§renderers: Vec<Box<dyn Renderer<Element = T>>>
The renderers of this group.
Implementations§
Source§impl<T> RendererGroup<T>
impl<T> RendererGroup<T>
Sourcepub fn new() -> RendererGroup<T>
pub fn new() -> RendererGroup<T>
Creates an empty RendererGroup
.
Trait Implementations§
Source§impl<T, R> Add<R> for RendererGroup<T>where
R: Renderer<Element = T> + 'static,
impl<T, R> Add<R> for RendererGroup<T>where
R: Renderer<Element = T> + 'static,
Source§impl<T> Default for RendererGroup<T>
impl<T> Default for RendererGroup<T>
Source§fn default() -> RendererGroup<T>
fn default() -> RendererGroup<T>
Returns the “default value” for a type. Read more
Source§impl<T> Renderer for RendererGroup<T>where
T: Element,
impl<T> Renderer for RendererGroup<T>where
T: Element,
Source§fn render(
&self,
segment: SegmentRef<'_, <RendererGroup<T> as Renderer>::Element>,
context: CompositionContext<'_>,
) -> Result<Vec<Segment>, RendererError>
fn render( &self, segment: SegmentRef<'_, <RendererGroup<T> as Renderer>::Element>, context: CompositionContext<'_>, ) -> Result<Vec<Segment>, RendererError>
Renderers a
SegmentRef<Self::Element>
with CompositionContext
, returning additional
Segment
s as children.Auto Trait Implementations§
impl<T> Freeze for RendererGroup<T>
impl<T> !RefUnwindSafe for RendererGroup<T>
impl<T> !Send for RendererGroup<T>
impl<T> !Sync for RendererGroup<T>
impl<T> Unpin for RendererGroup<T>
impl<T> !UnwindSafe for RendererGroup<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more