Struct rectangle_pack::RectanglePackOk [−][src]
pub struct RectanglePackOk<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> { /* fields omitted */ }
Information about successfully packed rectangles.
Implementations
impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> RectanglePackOk<RectToPlaceId, BinId>[src]
impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> RectanglePackOk<RectToPlaceId, BinId>[src]pub fn packed_locations(
&self
) -> &HashMap<RectToPlaceId, (BinId, PackedLocation)>[src]
&self
) -> &HashMap<RectToPlaceId, (BinId, PackedLocation)>
Indicates where every incoming rectangle was placed
Trait Implementations
impl<RectToPlaceId: Debug + PartialEq + Eq + Hash, BinId: Debug + PartialEq + Eq + Hash> Debug for RectanglePackOk<RectToPlaceId, BinId>[src]
impl<RectToPlaceId: Debug + PartialEq + Eq + Hash, BinId: Debug + PartialEq + Eq + Hash> Debug for RectanglePackOk<RectToPlaceId, BinId>[src]impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> PartialEq<RectanglePackOk<RectToPlaceId, BinId>> for RectanglePackOk<RectToPlaceId, BinId>[src]
impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> PartialEq<RectanglePackOk<RectToPlaceId, BinId>> for RectanglePackOk<RectToPlaceId, BinId>[src]fn eq(&self, other: &RectanglePackOk<RectToPlaceId, BinId>) -> bool[src]
fn ne(&self, other: &RectanglePackOk<RectToPlaceId, BinId>) -> bool[src]
impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> StructuralPartialEq for RectanglePackOk<RectToPlaceId, BinId>[src]
impl<RectToPlaceId: PartialEq + Eq + Hash, BinId: PartialEq + Eq + Hash> StructuralPartialEq for RectanglePackOk<RectToPlaceId, BinId>[src]Auto Trait Implementations
impl<RectToPlaceId, BinId> RefUnwindSafe for RectanglePackOk<RectToPlaceId, BinId> where
BinId: RefUnwindSafe,
RectToPlaceId: RefUnwindSafe,
impl<RectToPlaceId, BinId> RefUnwindSafe for RectanglePackOk<RectToPlaceId, BinId> where
BinId: RefUnwindSafe,
RectToPlaceId: RefUnwindSafe, impl<RectToPlaceId, BinId> Send for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Send,
RectToPlaceId: Send,
impl<RectToPlaceId, BinId> Send for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Send,
RectToPlaceId: Send, impl<RectToPlaceId, BinId> Sync for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Sync,
RectToPlaceId: Sync,
impl<RectToPlaceId, BinId> Sync for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Sync,
RectToPlaceId: Sync, impl<RectToPlaceId, BinId> Unpin for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Unpin,
RectToPlaceId: Unpin,
impl<RectToPlaceId, BinId> Unpin for RectanglePackOk<RectToPlaceId, BinId> where
BinId: Unpin,
RectToPlaceId: Unpin, impl<RectToPlaceId, BinId> UnwindSafe for RectanglePackOk<RectToPlaceId, BinId> where
BinId: UnwindSafe,
RectToPlaceId: UnwindSafe,
impl<RectToPlaceId, BinId> UnwindSafe for RectanglePackOk<RectToPlaceId, BinId> where
BinId: UnwindSafe,
RectToPlaceId: UnwindSafe,