pub struct ReduceMiddlewareResult<Event, Effect> {
pub events: Vec<Event>,
pub effects: Vec<Effect>,
}
Fields§
§events: Vec<Event>
§effects: Vec<Effect>
Trait Implementations§
Auto Trait Implementations§
impl<Event, Effect> Freeze for ReduceMiddlewareResult<Event, Effect>
impl<Event, Effect> RefUnwindSafe for ReduceMiddlewareResult<Event, Effect>where
Event: RefUnwindSafe,
Effect: RefUnwindSafe,
impl<Event, Effect> Send for ReduceMiddlewareResult<Event, Effect>
impl<Event, Effect> Sync for ReduceMiddlewareResult<Event, Effect>
impl<Event, Effect> Unpin for ReduceMiddlewareResult<Event, Effect>
impl<Event, Effect> UnwindSafe for ReduceMiddlewareResult<Event, Effect>where
Event: UnwindSafe,
Effect: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T, V> IntoOptPropValue<V> for Twhere
T: IntoPropValue<Option<V>>,
impl<T, V> IntoOptPropValue<V> for Twhere
T: IntoPropValue<Option<V>>,
Source§fn into_opt_prop_value(self) -> Option<V>
fn into_opt_prop_value(self) -> Option<V>
Convert
self
to an optional value of a Properties
struct.Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.