pub struct WorldGridRenderer { /* private fields */ }
Trait Implementations§
Source§impl Renderer for WorldGridRenderer
impl Renderer for WorldGridRenderer
type RendererDrawData = WorldGridDrawData
fn create_renderer(ctx: &RenderContext) -> Self
Source§fn draw(
&self,
render_pipelines: &GpuRenderPipelinePoolAccessor<'_>,
_phase: DrawPhase,
pass: &mut RenderPass<'_>,
draw_instructions: &[DrawInstruction<'_, Self::RendererDrawData>],
) -> Result<(), DrawError>
fn draw( &self, render_pipelines: &GpuRenderPipelinePoolAccessor<'_>, _phase: DrawPhase, pass: &mut RenderPass<'_>, draw_instructions: &[DrawInstruction<'_, Self::RendererDrawData>], ) -> Result<(), DrawError>
Called once per phase if there are any drawables for that phase. Read more
Auto Trait Implementations§
impl Freeze for WorldGridRenderer
impl RefUnwindSafe for WorldGridRenderer
impl Send for WorldGridRenderer
impl Sync for WorldGridRenderer
impl Unpin for WorldGridRenderer
impl UnwindSafe for WorldGridRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more