Struct re_renderer::WgpuResourcePoolStatistics
source · pub struct WgpuResourcePoolStatistics {
pub num_bind_group_layouts: usize,
pub num_pipeline_layouts: usize,
pub num_render_pipelines: usize,
pub num_samplers: usize,
pub num_shader_modules: usize,
pub num_bind_groups: usize,
pub num_buffers: usize,
pub num_textures: usize,
pub total_buffer_size_in_bytes: u64,
pub total_texture_size_in_bytes: u64,
}Fields§
§num_bind_group_layouts: usize§num_pipeline_layouts: usize§num_render_pipelines: usize§num_samplers: usize§num_shader_modules: usize§num_bind_groups: usize§num_buffers: usize§num_textures: usize§total_buffer_size_in_bytes: u64§total_texture_size_in_bytes: u64Implementations§
source§impl WgpuResourcePoolStatistics
impl WgpuResourcePoolStatistics
pub fn total_bytes(&self) -> u64
Trait Implementations§
source§impl Default for WgpuResourcePoolStatistics
impl Default for WgpuResourcePoolStatistics
source§fn default() -> WgpuResourcePoolStatistics
fn default() -> WgpuResourcePoolStatistics
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for WgpuResourcePoolStatistics
impl Send for WgpuResourcePoolStatistics
impl Sync for WgpuResourcePoolStatistics
impl Unpin for WgpuResourcePoolStatistics
impl UnwindSafe for WgpuResourcePoolStatistics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more