pub struct TableTextDistance {
pub top: Length,
pub right: Length,
pub bottom: Length,
pub left: Length,
}Expand description
The clearance a floating table keeps from the text that flows around it.
Fields§
§top: Length§right: Length§bottom: Length§left: LengthTrait Implementations§
Source§impl Clone for TableTextDistance
impl Clone for TableTextDistance
impl Copy for TableTextDistance
Source§impl Debug for TableTextDistance
impl Debug for TableTextDistance
Source§impl PartialEq for TableTextDistance
impl PartialEq for TableTextDistance
impl StructuralPartialEq for TableTextDistance
Auto Trait Implementations§
impl Freeze for TableTextDistance
impl RefUnwindSafe for TableTextDistance
impl Send for TableTextDistance
impl Sync for TableTextDistance
impl Unpin for TableTextDistance
impl UnsafeUnpin for TableTextDistance
impl UnwindSafe for TableTextDistance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
Source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.