pub struct EffectPass {
pub vertex_bytecode: Arc<[u8]>,
pub pixel_bytecode: Arc<[u8]>,
pub draw: DrawSpec,
pub inputs: Vec<usize>,
pub output: Option<usize>,
pub blend: PassBlend,
}Fields§
§vertex_bytecode: Arc<[u8]>§pixel_bytecode: Arc<[u8]>§draw: DrawSpec§inputs: Vec<usize>§output: Option<usize>§blend: PassBlendTrait Implementations§
Source§impl Clone for EffectPass
impl Clone for EffectPass
Source§impl Debug for EffectPass
impl Debug for EffectPass
Source§impl PartialEq for EffectPass
impl PartialEq for EffectPass
impl StructuralPartialEq for EffectPass
Auto Trait Implementations§
impl Freeze for EffectPass
impl RefUnwindSafe for EffectPass
impl Send for EffectPass
impl Sync for EffectPass
impl Unpin for EffectPass
impl UnsafeUnpin for EffectPass
impl UnwindSafe for EffectPass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more