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BottomCornerSolver

Struct BottomCornerSolver 

Source
pub struct BottomCornerSolver {
    pub cube: CubieCube,
}
Expand description

BottomCornerSolver for LBL(Layer by Layer) method, i.e, solve four bottom corners(DFR, DLF, DBL, DRB).

§Example

use rcuber::cubie::CubieCube;
use rcuber::moves::Formula;
use rcuber::solver::lbl::cross::CrossSolver;
use rcuber::solver::lbl::bottom::BottomCornerSolver;

fn main() {
    let cc = CubieCube::default();
    let moves = Formula::scramble();
    let cc = cc.apply_formula(&moves);
    let mut cross = CrossSolver::new(cc, true);
    let _cs = cross.solve();
    let mut bottom = BottomCornerSolver{cube: cross.cube};
    let _bs = bottom.solve();
    assert!(bottom.is_solved());
    println!("Scramble: {:?}\nSolution: {:?}, {:?}", moves, _cs, _bs);
}

Fields§

§cube: CubieCube

Implementations§

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impl BottomCornerSolver

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pub fn solve(&mut self) -> Vec<Move>

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pub fn is_solved(&self) -> bool

Check if the bottom layer’s corner is solved.

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