Struct Client

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pub struct Client { /* private fields */ }
Expand description

Client struct

Created to communicate with the minecraft server

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impl Client

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pub fn new(host: &str, port: &str) -> Client

Create a new client, the host and port is taken in then connected to via tcp

Examples found in repository?
examples/main.rs (line 7)
4fn main() -> Result<(), ()> {
5    println!("Hello, world!");
6    // create new connect using ip and port
7    let mut conn = Client::new("127.0.0.1", "25575");
8    // you MUST auth the connection before attempting to use it
9    conn.auth("password")?;
10    // send any command you would like, the packet type is option and inferred to be a command by
11    // default
12    conn.send("say hi", Some(PacketType::Cmd))?;
13    println!("done");
14    Ok(())
15}
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pub fn auth(&mut self, password: &str) -> Result<(), ()>

Authenticate the client by sending a password packet and reading the response

Examples found in repository?
examples/main.rs (line 9)
4fn main() -> Result<(), ()> {
5    println!("Hello, world!");
6    // create new connect using ip and port
7    let mut conn = Client::new("127.0.0.1", "25575");
8    // you MUST auth the connection before attempting to use it
9    conn.auth("password")?;
10    // send any command you would like, the packet type is option and inferred to be a command by
11    // default
12    conn.send("say hi", Some(PacketType::Cmd))?;
13    println!("done");
14    Ok(())
15}
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pub fn send( &mut self, cmd: &str, msg_type: Option<PacketType>, ) -> Result<(), ()>

send a message over the tcp stream

Examples found in repository?
examples/main.rs (line 12)
4fn main() -> Result<(), ()> {
5    println!("Hello, world!");
6    // create new connect using ip and port
7    let mut conn = Client::new("127.0.0.1", "25575");
8    // you MUST auth the connection before attempting to use it
9    conn.auth("password")?;
10    // send any command you would like, the packet type is option and inferred to be a command by
11    // default
12    conn.send("say hi", Some(PacketType::Cmd))?;
13    println!("done");
14    Ok(())
15}

Auto Trait Implementations§

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impl !Freeze for Client

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impl RefUnwindSafe for Client

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impl Send for Client

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impl Sync for Client

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impl Unpin for Client

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impl UnwindSafe for Client

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.