Struct rcocos2d_sys::cocos2d_CCTransitionScene[][src]

#[repr(C)]
pub struct cocos2d_CCTransitionScene { pub _base: cocos2d_CCScene, pub m_pInScene: *mut cocos2d_CCScene, pub m_pOutScene: *mut cocos2d_CCScene, pub m_fDuration: f32, pub m_bIsInSceneOnTop: bool, pub m_bIsSendCleanupToScene: bool, }
Expand description

@brief Base class for CCTransition scenes

Fields

_base: cocos2d_CCScenem_pInScene: *mut cocos2d_CCScenem_pOutScene: *mut cocos2d_CCScenem_fDuration: f32m_bIsInSceneOnTop: boolm_bIsSendCleanupToScene: bool

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