Struct rcocos2d_sys::cocos2d_CCTransitionScene [−][src]
#[repr(C)]pub struct cocos2d_CCTransitionScene { pub _base: cocos2d_CCScene, pub m_pInScene: *mut cocos2d_CCScene, pub m_pOutScene: *mut cocos2d_CCScene, pub m_fDuration: f32, pub m_bIsInSceneOnTop: bool, pub m_bIsSendCleanupToScene: bool, }
Expand description
@brief Base class for CCTransition scenes
Fields
_base: cocos2d_CCScene
m_pInScene: *mut cocos2d_CCScene
m_pOutScene: *mut cocos2d_CCScene
m_fDuration: f32
m_bIsInSceneOnTop: bool
m_bIsSendCleanupToScene: bool