Struct rcocos2d_sys::cocos2d_CCScriptEngineManager[][src]

#[repr(C)]
pub struct cocos2d_CCScriptEngineManager { pub m_pScriptEngine: *mut cocos2d_CCScriptEngineProtocol, }
Expand description

CCScriptEngineManager is a singleton which holds an object instance of CCScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object @since v0.99.5-x-0.8.5 @js NA @lua NA

Fields

m_pScriptEngine: *mut cocos2d_CCScriptEngineProtocol

Implementations

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