Struct rcocos2d_sys::cocos2d_CCScriptEngineManager [−][src]
#[repr(C)]pub struct cocos2d_CCScriptEngineManager { pub m_pScriptEngine: *mut cocos2d_CCScriptEngineProtocol, }
Expand description
CCScriptEngineManager is a singleton which holds an object instance of CCScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object @since v0.99.5-x-0.8.5 @js NA @lua NA
Fields
m_pScriptEngine: *mut cocos2d_CCScriptEngineProtocol